有没有办法让GLKView的背景透明?我在这里尝试了解决方案,但这对我不起作用.
*编辑:我需要帮助使它完全透明.背景主要是白色和灰色,但我只是用更鲜艳的色彩测试它,当然你可以模糊地看到背景.任何想法为什么它将部分透明但不完全使用以下代码?
这是我的视图控制器中的代码:
- (void)viewDidLoad
{
[super viewDidLoad];
self.context = [[[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2] autorelease];
CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.view.layer;
eaglLayer.opaque = NO;
if (!self.context) {
NSLog(@"Failed to create ES context");
}
GLKView *view = (GLKView *)self.view;
view.context = self.context;
view.backgroundColor = [UIColor clearColor];
view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
[self setupGL];
}
- (void)setupGL
{
[EAGLContext setCurrentContext:self.context];
self.effect = [[[GLKBaseEffect alloc] init] autorelease];
self.effect.light0.enabled = GL_FALSE;
self.effect.light0.diffuseColor = GLKVector4Make(1.0f, 0.4f, 0.4f, 0.0f);
self.effect.light0.ambientColor = GLKVector4Make(1.0f, 0.4f, 0.4f, 0.0f);
glDisable(GL_DEPTH_TEST); …Run Code Online (Sandbox Code Playgroud) 我试图用OpenGL ES 2.0 GLKit绘制一条线.当我运行以下代码并使用OpenGL ES Analyzer时,我收到以下错误:
"使用不存在的程序"glDrawArrays(GL_LINE_STRIP,0,4)
"GL错误:无效操作"GL_INVALID_OPERATION < - glVertexPointer(2,GL_FLOAT,0,NULL)GL_INVALID_OPERATION < - glEnableClientState(GL_VERTEX_ARRAY)
这是我的代码:
#import "GLDrawingView.h"
const float data[] = {0.0f, 1.0f, 0.0f, 0.0f, 1.0f, -0.0f, 0.0f, 1.0f};
@interface GLDrawingView () {
GLuint lineVBO;
}
@end
@implementation GLDrawingView
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
[EAGLContext setCurrentContext:self.context];
glGenBuffers(1, &lineVBO);
glBindBuffer(GL_ARRAY_BUFFER, lineVBO);
glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
}
return self;
}
- (void)drawRect:(CGRect)rect
{
glVertexPointer(2, GL_FLOAT, 0, NULL);
glEnableClientState(GL_VERTEX_ARRAY);
glDrawArrays(GL_LINE_STRIP, 0, sizeof(data) / sizeof(float) / 2);
}
@end
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