我正在尝试将两个故事板用于我的iOS项目,但我无法让代码切换到相应的故事板.相反,代码绝对没有.是否我没有正确设置控制开关的设置?不属于iPhone 5的设备的主要故事板称为MainStoryboard.iphone 5适当的布局称为iphone5.我想这可能是项目配置设置问题.(这是在我的appdelegate.m文件中).
-(void)initializeStoryBoardBasedOnScreenSize {
if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
{ // The iOS device = iPhone or iPod Touch
CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size;
if (iOSDeviceScreenSize.height == 480)
{ // iPhone 3GS, 4, and 4S and iPod Touch 3rd and 4th generation: 3.5 inch screen (diagonally measured)
// Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone35
UIStoryboard *iPhone35Storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
// Instantiate the initial view controller object from the storyboard
UIViewController *initialViewController = …Run Code Online (Sandbox Code Playgroud) 这是一个我试图编写的简单游戏,然而,它并不像预期的那样高效......这是我的目标.阵列无法正常工作,整体逻辑不完整.我们的目标是:如果骰子上的第一辊的总和为2,3,或12,你告诉他/她失去了球员; 如果总和是7或11,你告诉玩家他/她赢了; 如果第一次掷骰是任何其他数字(4,5,6,8,9,10),则告诉玩家他/她必须再次滚动.现在扩展该程序如下 - 如果玩家被告知在第一次滚动后再次滚动(如果它是4,5,6,8,9,10),保存该数字,称之为"点".现在继续滚动,直到发生两件事之一 - 如果玩家在再次滚动"点数"之前滚动7,则玩家输掉并且转弯结束; 如果玩家在7滚动之前匹配"该点",则玩家获胜并且转弯结束.如果除了7或"点"之外的任何数字都没有发生任何事情并且玩家只是继续滚动.告诉玩家他们是赢还是输,每次掷骰的结果,以及获得结果需要多少卷.

#include <iostream>
#include <ctime>
using namespace std;
int main()
{
int die1,
die2,
sum,
point,
rollChoice;
static int rollCount;
int *rolls = new int[];
rollCount=1;
point=0;
srand(time(0));
cout<<"Enter 1 to roll: ";
cin>>rollChoice;
if(rollChoice==1)
{
for (int i=0; i<INT_MAX; i++)
{
die1=rand()%10;
die2=rand()%10;
sum=die1+die2;
rolls[sum];
if(rolls[i] == 2 || rolls[i] == 3 || rolls[i] == 12)
{
cout<<"\nYou have lost!"<<endl;
rollCount++;
cout<<"\n";
cin>>rollChoice;
}
else if(rolls[i] == 7 || rolls[i] == 11) …Run Code Online (Sandbox Code Playgroud) 即使其他变量的输出与程序结束时的概率变量位于相同的放置区域,变量"概率"也总是为零.我觉得它与放置有关,但它可能是另一个初始化问题.概率永远不应该为零.
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <iomanip>
using namespace std;
int main() {
int die1,
die2,
sum,
turns,
win=0,
loss=0;
double probability=0;
int thepoint, rolls;
srand(time(0));
cout<<"How many turns would you like? ";
cin>>turns;
for(int i=0; i<turns; i++)
{
sum=0;
die1=rand()%6;
die2=rand()%6;
sum=die1+die2;
//cout<<"\nFirst die is a "<<die1<<endl;
//cout<<"Second die is a "<<die2<<endl;
//cout<<"\n\n>>>Turn "<<i<<": You rolled "<<sum;
switch (sum){
case 2: case 3: case 12:
//cout<<"You have lost this turn with 2 3 or 12!"<<endl;
loss++;
break; …Run Code Online (Sandbox Code Playgroud) 我有一个mysql函数来转义字符串.我继续被一个永无止境的错误所困扰.饲料吐出:
警告:mysqli_real_escape_string()期望参数1为mysqli,在第39行的/home/shipstud/public_html/post_auth.php中给出null.
任何关于如何解决这个问题的想法将不胜感激.我已附上以下相关代码:
//connect to server and database
$db=mysqli_connect('***','***','***','***');
// check connection
if (mysqli_connect_errno()) {
echo "Connect failed";
exit();
}
//parameter checking
$username = safe(stripslashes(trim($_POST['username'])));
//sanitize input parameters
function safe($value)
{
$secureString = mysqli_real_escape_string($db, $value);
return $secureString;
}
Run Code Online (Sandbox Code Playgroud) c++ ×2
visual-c++ ×2
arrays ×1
cocoa-touch ×1
cout ×1
double ×1
function ×1
ios ×1
iphone ×1
loops ×1
mysql ×1
mysqli ×1
objective-c ×1
php ×1
storyboard ×1