我有最简单直接的画布动画:
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
ctx.canvas.width = 700;
ctx.canvas.height = 300;
var x = 0;
var update = function() {
x = x + 6;
}
var draw = function() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillRect(x, 10, 30, 30);
}
let lastRenderTime = 0
const frameRate = 60;
function main(currentTime) {
window.requestAnimationFrame(main)
const secondsSinceLastRender = (currentTime - lastRenderTime) / 1000
if (secondsSinceLastRender < 1 / frameRate) return
lastRenderTime = currentTime
update()
draw()
}
window.requestAnimationFrame(main)Run Code Online (Sandbox Code Playgroud)
<canvas id="canvas"></canvas> …Run Code Online (Sandbox Code Playgroud)