在我开始明白这一点之前:我对Java和编程非常陌生.我如何正确地将"grass.jpg"画到屏幕上?
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.ImageIcon;
import java.util.Random;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class Game extends Canvas {
private static int Height = 300, Width = 600; //25x50
private Random generator = new Random();
private String[][] TerrainList = new String[12][12];
public void GameSetup() {
JFrame container = new JFrame("CARSSémon");
// get hold the content of the frame and set up the resolution of the game
JPanel panel = (JPanel) container.getContentPane();
panel.setPreferredSize(new Dimension(Width,Height));
//panel.setLayout(null);
//setBounds(0,0,800,600);
//panel.add(this);
// finally …Run Code Online (Sandbox Code Playgroud)