我用gcc/clang构建了这段代码并得到了不同的结果:
#include <iostream>
#include <sstream>
int main() {
std::istream& is = 1 ? std::move(std::stringstream("")) : std::cin;
}
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std::stringstream(""))初始化左值引用?没错
prog.cc:5:63: error: call to implicitly-deleted copy constructor of 'istream' (aka 'basic_istream<char>')
std::istream& is = 1 ? std::move(std::stringstream("")) : std::cin;
^~~~~~~~
/usr/local/libcxx-3.4/include/c++/v1/istream:185:5: note: copy constructor is implicitly deleted because 'basic_istream<char, std::__1::char_traits<char> >' has a user-declared move constructor
basic_istream(basic_istream&& __rhs);
^
prog.cc:5:28: error: calling a protected constructor of class 'std::__1::basic_istream<char, std::__1::char_traits<char> >'
std::istream& is = 1 ? …Run Code Online (Sandbox Code Playgroud) 我想在全局函数中获取脚本的原始文件名。
我尝试了以下代码,但 filename.IsEmpty() 返回 true。
using namespace v8;
HandleScope handle_scope;
// Define Global Function 'func'
Handle<ObjectTemplate> global = ObjectTemplate::New();
auto func_name = v8::String::New("func");
auto func = v8::FunctionTemplate::New(
[](const v8::Arguments& args) -> v8::Handle<v8::Value>{
// I want to get Filename here.
auto filename = args.Callee()->GetScriptOrigin().ResourceName();
std::cout << filename.IsEmpty() << std::endl;
return v8::Undefined();
});
global->Set(func_name, func);
auto context = Context::New(nullptr, global);
Context::Scope context_scope(context);
auto source = String::New("func()");
// Set Filename
auto filename = String::New("abc.js");
auto script = v8::Script::Compile(source, filename);
script->Run();
context.Dispose();
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有没有正确的方法来访问脚本的原始文件名?