我想在类继承情况下替换传统的裸指针用法。
我的意思的例子:
#include <iostream>
#include <vector>
#include <memory>
using namespace std;
class Base
{
public:
void doBaseStuff ()
{
cout << "base stuff\n";
}
};
class Derived:public Base
{
public:
void doDerivedStuff ()
{
cout << "derived stuff\n";
}
};
int main ()
{
// vector to hold pointers
vector < Base * >baseCollection;
// generate pointers
Derived *derivedPtr = new Derived;
Base* basePtr = new Base;
// use derived pointer for something
derivedPtr->doDerivedStuff ();
// fill vector with pointers …Run Code Online (Sandbox Code Playgroud)