我已经浏览了我的书,直到我用完了搜索条件,但我还是找不到这个问题的例子或答案:
以下代码无法编译,因为在声明Entity时尚未声明类型Effect和类型Affect.所以我不明白的是如何解决这个问题.
在C++中,这个问题是通过h文件中的原型声明然后包含h文件来解决的.在C#中,它永远不是问题.那么如何在F#中解决?
#light
type Entity =
{
Name:string;
Affects:List<Affect>; //Compile error: The type Affect is not defined
Effects:List<Effect>; //Compile error: the type Effect is not defined
}
type Effect =
{
Name:string;
//A function pointer for a method that takes an Entity and returns an Entity
ApplyEffect:Entity -> Entity;
}
type Affect =
{
Name:string;
//A List of Effects that are applied by this Affect Object
EffectList:List<Effect>;
//A function pointer to return an Entity modified by the listed Effects …Run Code Online (Sandbox Code Playgroud)