在我的项目中,我需要为数据成员的每个实例单独的线程本地存储.因为我在实现此功能时遇到了问题,所以我将代码的简化版本提取到以下C++ 14程序中:
#include <iostream>
#include <unordered_map>
#include <vector>
template<class T> class ThreadLocalMember
{
public:
T& local() { return store.map[this]; }
private:
struct Store
{
Store() { std::cout << "construct" << std::endl; }
~Store() { std::cout << "destruct" << std::endl; }
std::unordered_map<ThreadLocalMember<T>*, T> map;
};
static thread_local Store store;
};
template <class T> thread_local typename ThreadLocalMember<T>::Store ThreadLocalMember<T>::store;
int main()
{
ThreadLocalMember<int> counter;
std::cout << "point 1" << std::endl;
int result = counter.local();
std::cout << "point 2; result: " << result << …Run Code Online (Sandbox Code Playgroud)