在rustc 1.0.0中,我想编写一个函数来改变调用者提供的二维数组.我希望这会奏效:
fn foo(x: &mut [[u8]]) {
x[0][0] = 42;
}
fn main() {
let mut x: [[u8; 3]; 3] = [[0; 3]; 3];
foo(&mut x);
}
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它无法编译:
$ rustc fail2d.rs
fail2d.rs:7:9: 7:15 error: mismatched types:
expected `&mut [[u8]]`,
found `&mut [[u8; 3]; 3]`
(expected slice,
found array of 3 elements) [E0308]
fail2d.rs:7 foo(&mut x);
^~~~~~
error: aborting due to previous error
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我相信这告诉我,我需要以某种方式为函数提供一片切片,但我不知道如何构造它.
如果我在函数签名中硬编码嵌套数组的长度,它"有效".这是不可接受的,因为我希望函数在任意维度的多维数组上运行:
fn foo(x: &mut [[u8; 3]]) { // FIXME: don't want to hard code length of nested …Run Code Online (Sandbox Code Playgroud) rust ×1