所以我一直在尝试使用 JUCE 处理音频并遵循教程,他在其中使用了一个函数的覆盖,但是当我这样做时,它说“函数声明符之后的预期函数体”。目标是播放视频中解释的随机白噪声。
视频链接:https : //www.youtube.com/watch?v=GjNeYI6-uNE&index=11&list=PLLgJJsrdwhPxa6-02-CeHW8ocwSwl2jnu
代码:
/*
==============================================================================
This file was auto-generated!
==============================================================================
*/
#include "MainComponent.h"
//==============================================================================
MainComponent::MainComponent()
{
// Make sure you set the size of the component after
// you add any child components.
setSize (800, 600);
// specify the number of input and output channels that we want to open
setAudioChannels (2, 2);
}
MainComponent::~MainComponent()
{
// This shuts down the audio device and clears the audio source.
shutdownAudio();
}
//==============================================================================
void MainComponent::prepareToPlay (int samplesPerBlockExpected, …Run Code Online (Sandbox Code Playgroud)