小编dem*_*yer的帖子

如何每次停止下载gradle

我在Ubuntu 16.04中安装了gradle.
这是输出gradle -v

------------------------------------------------------------
Gradle 2.10
------------------------------------------------------------

Build time:   2016-01-26 15:17:49 UTC
Build number: none
Revision:     UNKNOWN

Groovy:       2.4.5
Ant:          Apache Ant(TM) version 1.9.6 compiled on July 8 2015
JVM:          1.8.0_101 (Oracle Corporation 25.101-b13)
OS:           Linux 4.4.0-38-generic amd64
Run Code Online (Sandbox Code Playgroud)

但即使是现在,每当我基于gradle v2.10创建一个新项目时,它都会下载它然后构建项目.根据教程,安装后,我不需要再次下载.这里有什么问题?

gradle

5
推荐指数
2
解决办法
1564
查看次数

TypeError: array[i].call 不是函数错误

我的代码是:

$(function() {
    var scene = new THREE.Scene();
    var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
    var renderer = new THREE.WebGLRenderer({antialias: true});

    renderer.setClearColor(0xdddddd);
    renderer.setSize(window.innerWidth, window.innerHeight);
    renderer.shadowMap.enabled = true;
    renderer.shadowMapSoft = true;


    var axis = new THREE.AxisHelper(10);
    scene.add(axis);

    var grid = new THREE.GridHelper(50, 5);
    var color = new THREE.Color("rgb(255,0,0)");
    grid.setColors(color, 0x000000);
    scene.add(grid);

    var Ground_geometry = new THREE.BoxGeometry( 20, 0.1, 20 );
    var Ground_material = new THREE.MeshPhongMaterial( {
        color: 0xa0adaf,
        shininess: 150,
        specular: 0xffffff,
        shading: THREE.SmoothShading
    } );

    var ground …
Run Code Online (Sandbox Code Playgroud)

javascript three.js

2
推荐指数
1
解决办法
3072
查看次数

标签 统计

gradle ×1

javascript ×1

three.js ×1