我在Ubuntu 16.04中安装了gradle.
这是输出gradle -v
------------------------------------------------------------
Gradle 2.10
------------------------------------------------------------
Build time: 2016-01-26 15:17:49 UTC
Build number: none
Revision: UNKNOWN
Groovy: 2.4.5
Ant: Apache Ant(TM) version 1.9.6 compiled on July 8 2015
JVM: 1.8.0_101 (Oracle Corporation 25.101-b13)
OS: Linux 4.4.0-38-generic amd64
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但即使是现在,每当我基于gradle v2.10创建一个新项目时,它都会下载它然后构建项目.根据教程,安装后,我不需要再次下载.这里有什么问题?
我的代码是:
$(function() {
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setClearColor(0xdddddd);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
renderer.shadowMapSoft = true;
var axis = new THREE.AxisHelper(10);
scene.add(axis);
var grid = new THREE.GridHelper(50, 5);
var color = new THREE.Color("rgb(255,0,0)");
grid.setColors(color, 0x000000);
scene.add(grid);
var Ground_geometry = new THREE.BoxGeometry( 20, 0.1, 20 );
var Ground_material = new THREE.MeshPhongMaterial( {
color: 0xa0adaf,
shininess: 150,
specular: 0xffffff,
shading: THREE.SmoothShading
} );
var ground …Run Code Online (Sandbox Code Playgroud)