glPolygoneMode(GL_FRONT_AND_BACK, GL_FILL)是ON,如何在这种情况下获得线框?有没有办法在没有开关多边形模式的情况下获得线框渲染GL_LINE?
glPolygoneMode(GL_FRONT_AND_BACK, GL_FILL)
GL_LINE
opengl
opengl ×1