好吧,我有以下问题:
我根据一些布尔变量绘制了不同颜色的树状单元格.例:
因此,在BeforeCellPaint中,我将基于那些布尔值绘制单元格背景颜色,如:
procedure TMainForm.ProcessVstBeforeCellPaint(Sender: TBaseVirtualTree;
TargetCanvas: TCanvas; Node: PVirtualNode; Column: TColumnIndex;
CellPaintMode: TVTCellPaintMode; CellRect: TRect; var ContentRect: TRect);
var
NodeData: PProcessData;
begin
if Node = nil then
Exit;
NodeData := Sender.GetNodeData(Node);
if NodeData = nil then
Exit;
if (NodeData^.isProcessOwner) then
begin
TargetCanvas.Brush.Color := $00AAFFFF;
TargetCanvas.FillRect(TargetCanvas.ClipRect);
end;
if (NodeData^.isProcessInDebugger) then
begin
TargetCanvas.Brush.Color := $00E5A5A5;
TargetCanvas.FillRect(TargetCanvas.ClipRect);
end;
if (NodeData^.pProcessID = 0) or (NodeData^.pProcessID = 4) then
begin
TargetCanvas.Brush.Color := $00FFCCAA;
TargetCanvas.FillRect(TargetCanvas.ClipRect); …