在我的课堂上,我有两个方法负责获取和设置私有变量的值.在另一个类之外的方法中,我调用setter方法并将变量更改为另一个值.它暂时有效,但始终重置为原始值.
class storeItem
{
public:
void setPrice(int p)
{
price = p;
}
int getPrice()
{
return price;
}
storeItem(int p)
{
price = p;
}
private:
int price;
}
void changePrice(storeItem item)
{
int origPrice = item.getPrice();
item.setPrice(rand() % 10 + 1);
//The price is correctly changed and printed here.
cout << "This item costs " << item.getPrice() << " dollars and the price was originally " << origPrice << " dollars." << endl;
}
int main()
{
storeItem …Run Code Online (Sandbox Code Playgroud) c++ ×1