我试图找出我放入CAShapeLayer的路径的形状.在此函数中,points数组中的点表示正多边形的顶点.但动画并没有发生.它只是出现,完全动画.
这是代码:
private func drawShape (point: [(x: Double, y:Double)]) {
let shapeLayer = CAShapeLayer()
let shapePath = UIBezierPath()
shapePath.moveToPoint(CGPoint(x:point[point.count-1].x, y:point[point.count-1].y))
for i in point {
shapePath.addLineToPoint(CGPoint(x:i.x, y:i.y))
}
shapeLayer.path = shapePath.CGPath
drawingSurface.layer.addSublayer(shapeLayer)
shapeLayer.fillColor = UIColor.clearColor().CGColor
shapeLayer.strokeColor = UIColor.blackColor().CGColor
shapeLayer.strokeEnd = 0
UIView.animateWithDuration(30, delay: 0, options: .CurveEaseInOut, animations: {
shapeLayer.strokeEnd = 1
}, completion: {finished in println("This Finished")
})
}
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我期望它会在我设定的持续时间(此刻为30秒)上绘制笔画,但相反,它只是出现,完全没有动画.
有什么想法吗?