实际上我试图在下面的代码中检测到矩形与圆形的碰撞: -
function checkCollision() {
//checking of the Collision
if (ry + rh > cy - radius && rx + rw > cx - radius && rx + rw < cx + radius ) {
dy = -dy;
}
}
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这也是我的代码的一部分: -
var rx = 50; //distance from the x-axis of the Rect.
var ry = 50; //distance from the y-axis of the Rect.
var rw = 80; //width of the Rect
var rh = 30; //Height of the Rect. …Run Code Online (Sandbox Code Playgroud) 我有这个测试程序,我看到一个NullPointer异常.我需要帮助找出如何解决它,并想知道根本原因.
public class test {
private static void practice(String[] words) {
int vowelPosition = 0;
int consonantPosition = 0;
char[] vowel = (char[]) null;
char[] consonant = (char[]) null;
for (int i = 0; i < words.length; i++) {
int currentWordLength = words[i].length();
for (int j = 0; j < currentWordLength; j++) {
if (words[i].charAt(j) == 'a' || words[i].charAt(j) == 'e'
|| words[i].charAt(j) == 'i'
|| words[i].charAt(j) == 'o'
|| words[i].charAt(j) == 'u') {
consonant[j] = 'n';
vowel[j] = words[i].charAt(j); …Run Code Online (Sandbox Code Playgroud)