struct Item {
name: String,
}
impl Item {
fn new(x: &str) -> Item {
Item { name: String::from(x) }
}
fn change_name(&mut self, x: &str) {
self.name = String::from(x);
}
}
fn main() {
let mut item1 = Item::new("Foo");
item1.change_name("Bar");
}
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当我调用 时,分配给先前的item1.change_name()会发生什么。什么时候会被叫到?这会泄漏内存吗?String("Foo")namedrop()String("Foo")
rust ×1