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使用GCM在应用程序上发送通知,返回InvalidRegistration错误

我正在尝试在我的Android设备上使用GCM发送通知,但我总是收到InvalidRegistration错误.

这是应该发送通知的PHP代码:

<?php
define('API_ACCESS_KEY', 'API KEY HIDDEN');

$registrationIds = array( $_GET['id']);

// prep the bundle
$msg = array
(
    'message'   => 'TestMessage',
    'title'     => 'TestTitle',
    'subtitle'  => 'TestSubtitle',
    'tickerText'    => 'TestTicker',
    'vibrate'   => 1,
    'sound'     => 1,
    'largeIcon' => 'large_icon',
    'smallIcon' => 'small_icon'
);

$fields = array
(
    'registration_ids'  => $registrationIds,
    'data'          => $msg
);

$headers = array
(
    'Authorization: key=' . API_ACCESS_KEY,
    'Content-Type: application/json'
);

$ch = curl_init();
curl_setopt($ch, CURLOPT_URL, 'https://android.googleapis.com/gcm/send' );
curl_setopt($ch, CURLOPT_POST, true );
curl_setopt($ch, CURLOPT_HTTPHEADER, $headers …
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php android google-cloud-messaging

8
推荐指数
2
解决办法
3万
查看次数

试图加载"font.TTF"导致"错误读取文件""找不到文件"

我试图在libgdx中创建一个游戏,我想加载一个ttf字体并在屏幕上绘制一些文本但它在我的Android设备上不起作用,我明白了Unfortunately, game has stopped.我使用Android Studio作为IDE.它适用于桌面.

这是我加载字体的方式:

FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("font.ttf"));
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我在logcat中收到以下错误:

03-07 20:41:44.902    9759-9779/com.mygdx.game.android E/AndroidRuntime? FATAL EXCEPTION: GLThread 5345
    com.badlogic.gdx.utils.GdxRuntimeException: Error reading file: font.ttf (Internal)
            at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:77)
            at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:69)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:106)
            at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:42)
            at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
            at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1513)
            at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
     Caused by: java.io.FileNotFoundException: font.ttf
            at android.content.res.AssetManager.openAsset(Native Method)
            at android.content.res.AssetManager.open(AssetManager.java:315)
            at android.content.res.AssetManager.open(AssetManager.java:289)
            at com.badlogic.gdx.backends.android.AndroidFileHandle.read(AndroidFileHandle.java:75)
            at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeType$Library.newFace(FreeType.java:69)
            at com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator.<init>(FreeTypeFontGenerator.java:106)
            at com.mygdx.game.MyGdxGame.create(MyGdxGame.java:42)
            at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceChanged(AndroidGraphics.java:241)
            at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1513)
            at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1248)
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这是文件的位置:

这是我的build.gradle档案 在此输入图像描述

android libgdx android-studio

1
推荐指数
1
解决办法
1491
查看次数