我正在使用OpenGL并使用GLPaint的示例.我创建了一个应用程序,当用户触摸图像时,它会在图像(纹理)上应用旋转.我有一个问题,我需要保存第一次触摸,然后应用下一阶段,等等.但是在下一次触摸时,先前应用的效果将被删除.
我曾尝试使用深度缓冲区和帧缓冲区,但未能获得所需的结果.我附上了我的所有代码和着色器
#import <QuartzCore/QuartzCore.h>
#import <OpenGLES/EAGLDrawable.h>
#import <GLKit/GLKit.h>
#import "PaintingView.h"
enum {
ATTRIB_VERTEX,
NUM_ATTRIBS
};
@interface PaintingView()
{
// The pixel dimensions of the backbuffer
GLint backingWidth;
GLint backingHeight;
EAGLContext *context;
// OpenGL names for the renderbuffer and framebuffers used to render to this view
GLuint viewRenderbuffer, viewFramebuffer, texture;
// OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist)
GLuint depthRenderbuffer;
Boolean needsErase;
// Shader objects
// GLuint vertexShader; …Run Code Online (Sandbox Code Playgroud) 我在MySQL数据库表中使用JSON列类型。当我尝试在表列中保存JSON值时,JSON数组会自动重新排序(随机播放)
我有以下JSON:
{"TIMER_HEADER": [{"XX!TIMERHDR": "XXTIMERHDR", "VER": " 7", "REL": " 0", "COMPANYNAME": "XXX", "IMPORTEDBEFORE": "N", "FROMTIMER": "N", "COMPANYCREATETIME": "12423426"}, {"XX!HDR": "XXHDR", "PROD": "Qics for Wnows", "VER": "Version 6.0", "REL": "Release R", "IIFVER": "1", "DATE": "2018-01-20", "TIME": "1516520267", "ACCNTNT": "N", "ACCNTNTSPLITTIME": "0"}], "COLUMN_HEADER": ["!TIMEACT", "DATE", "JOB", "EMP", "ITEM", "PITEM", "DURATION", "PROJ", "NOTE", "BILLINGSTATUS"]}
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保存在MySql表的JSON列中后,将变为:
{"TIMER_HEADER": [{"REL": " 0", "VER": " 7", "FROMTIMER": "N", "COMPANYNAME": "XXX", "XX!TIMERHDR": "XXTIMERHDR", "IMPORTEDBEFORE": "N", "COMPANYCREATETIME": "12423426"}, {"REL": "Release R", "VER": "Version 6.0", "DATE": "2018-01-20", "PROD": "Qics …Run Code Online (Sandbox Code Playgroud) 我尝试在单击按钮时绘制多边形并从另一个按钮删除多边形,第一次工作正常,但删除后我无法绘制另一个多边形。请指导我。这是代码片段:
var polyOptions = {
strokeWeight: 0,
fillOpacity: 0.45,
editable: true,
fillColor: '#FF1493'
};
var selectedShape;
var drawingManager = new google.maps.drawing.DrawingManager({
drawingMode: google.maps.drawing.OverlayType.POLYGON,
drawingControl: false,
markerOptions: {
draggable: true
},
polygonOptions: polyOptions
});
$('#enablePolygon').click(function(){
drawingManager.setMap(map);
});
$('#resetPolygon').click(function(){
if (selectedShape) {
selectedShape.setMap(null);
}
drawingManager.setMap(null);
$('#showonPolygon').hide();
$('#resetPolygon').hide();
});
function clearSelection() {
if (selectedShape) {
selectedShape.setEditable(false);
selectedShape = null;
}
}
function setSelection(shape) {
clearSelection();
selectedShape = shape;
shape.setEditable(true);
}
google.maps.event.addListener(drawingManager, 'overlaycomplete', function(e) {
all_overlays.push(e);
if (e.type != google.maps.drawing.OverlayType.MARKER) {
// Switch back …Run Code Online (Sandbox Code Playgroud) 当我将鼠标悬停在产品视图页面上的任何色板上时,会出现错误:
Uncaught ReferenceError: PointerManager is not defined
我使用了magento 1.9.1,并使用默认的内置颜色和尺寸色板功能创建了可配置产品。将鼠标悬停时会显示错误,但是单击任何一个色板均能正常工作。
悬停的唯一问题。
任何人请帮忙。
谢谢。
magento ×2
eaglcontext ×1
google-maps ×1
ios ×1
json ×1
mysql ×1
mysql-json ×1
opengl-es ×1
php ×1
touch ×1