我想创建一个旋转函数,其中我的三角形可以像轮子一样自行旋转,但我与移动我的三角形的代码部分发生冲突,我尝试了很多解决方案但没有成功,也许如果你们中的一个人有线索,它会对人好点!
这是我的代码:
let triangle1;
let triangle2;
let triangle3;
let triangle4;
let triangle5;
let triangle6;
let speedX;
let speedY;
let startColor;
let endColor;
let amt = 0;
function setup() {
startColor = color("hsl(144, 100%, 61%)");
endColor = color("hsl(0,77%,36%)");
createCanvas(windowWidth, 800);
//creer notre triangle
triangle1 = new Triangles(200, 100, 0, 4);
/* triangle2 = new Triangles(100, 50, 2, 0);
triangle3 = new Triangles(50, 200, -1, 4);
triangle4 = new Triangles(250, 400, 4, 4);
triangle5 = new Triangles(150, 500, 0, 2);
triangle6 = …Run Code Online (Sandbox Code Playgroud)