我怎么能像雷达那样做UIView动画?我已经有了一个UIView,用drawrect创建了圆圈,但我怎么能创建一条线,做一个时钟动画?
如下图所示:
所以我正在测试iPhone应用程序.我正在尝试设置我们以后可以使用UIAutomation使用的测试用例(我并没有真正与此相关 - 我可以切换到其他框架).我基本上需要创建一个类似于下面的测试:
+ Launches application
+ Clicks a few specific buttons
+ Hits the home button exiting the application
+ Relaunches the application
+ Checks the status of the application
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有没有人知道如何做到这一点或使用什么框架来做到这一点?
提前致谢.
我在图像视图中有5个动画图像,并希望允许用户根据默认ID点击它们并将其推送到另一个视图.我试图添加手势点击,但imageview没有检测到.
任何人都可以给我一些建议吗?
编辑:最后我没有使用它,我设置了一个UIButton.
谢谢 :)
viewDidLoad中
self.defaultID = [[NSMutableArray alloc] initWithObjects:@"7",@"9",@"11",@"27",@"6",nil];
self.defaultImageCaption = [[NSMutableArray alloc] initWithObjects:@"Ver",@"Green",@"Red",@"CF",@"Dwarf",nil];
//default image
imageViewTop.alpha = 1.0;
imageViewBottom.alpha = 0.0;
imageViewBottom = [[UIImageView alloc] initWithFrame:CGRectMake(0,44,320,367)];
imageViewTop = [[UIImageView alloc] initWithFrame:CGRectMake(0,44,320,367)];
singleDefaultTap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(handleDefaultTap:)];
singleDefaultTap.numberOfTouchesRequired = 1;
imageViewTop.userInteractionEnabled = YES;
[imageViewTop addGestureRecognizer:singleDefaultTap];
imageViewTop.tag = 2000;
UIView *topView = [[UIView alloc] initWithFrame:CGRectMake(0,44,320,367)];
[topView addSubview:imageViewTop];
[self.view addSubview:imageViewTop];
[self.view addSubview:topView];
[self.view addSubview:imageViewBottom];
[self nextAnimation]
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-(void)nextAnimation{
//picture loop
imageViewTop.image = imageViewBottom.image;
imageViewBottom.image = [imageArray objectAtIndex:[imageArray count] - 1];
[imageArray …
Run Code Online (Sandbox Code Playgroud) 我想知道如何用苹果的新语言快速动画.
在目标ci中,将使用以下代码将图像从屏幕顶部移动到结尾:
[UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
UIImageView.center = CGPointMake(UIImageView.center.x , UIImageView.center.y + 200);
} completion:^(BOOL finished) {
[self move];
}];
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所以questoin是:
这是我的动画方法(PreloaderView.swift)
public func performAction(action: PreloaderAction)
{
let highOpacity = CABasicAnimation.init(keyPath: "opacity")
let middleOpacity = CABasicAnimation.init(keyPath: "opacity")
let lowOpacity = CABasicAnimation.init(keyPath: "opacity")
if action == .PreloaderActionNone {
self.thirdShape.removeAllAnimations()
self.firstShape.opacity = 0.3;
self.secondShape.opacity = 0.5
self.thirdShape.opacity = 1.0
} else if action == .PreloaderActionFailure {
UIView.animateWithDuration(2, animations: {
self.thirdShape.strokeColor = UIColor.redColor().CGColor
}) {(completed : Bool) in
self.thirdShape.strokeColor = self.ringColor.CGColor
}
}
if action == .PreloaderActionStart {
highOpacity.fromValue = 0.0
highOpacity.toValue = 1.0
highOpacity.duration = animationDuration
highOpacity.autoreverses = true
highOpacity.repeatCount = .infinity
self.secondShape.addAnimation(highOpacity, …
Run Code Online (Sandbox Code Playgroud) 我正在调整我的表headerView.我想给它制作动画,但我不确定如何.
-(void)layoutForBanner
{
// Depending on if the banner has been loaded, we adjust the content frame and banner location
// to accomodate the ad being on or off screen.
// This layout is for an ad at the bottom of the view.
if(banner.bannerLoaded)
{
headerView.frame = CGRectMake(0, 0, 320, 94);
}
else
{
headerView.frame = CGRectMake(0, 0, 320, 50);
}
[self.tableView setTableHeaderView:headerView];
}
Run Code Online (Sandbox Code Playgroud) 所以我搜索了很多,但我找不到问题的答案.
我想创建一个具有两个图像的按钮,第一个图像是按钮处于正常状态,另一个是处于突出显示状态时.问题是我希望这些图像以动画方式改变,例如第一个图像淡出,当第二个图像淡入时.它们以动画时间保持不变的方式改变.
我想到的唯一方法是,制作一个自定义按钮,添加几个ImageViews
按钮触摸事件,一个ImageView
淡入,其他淡出,按钮触摸事件,我可以做相反的事情.但这种方法似乎并不合适.我没有看到更好的选择吗?
在我的应用程序中,我使用了移动子View.If它达到y = 150,我想在跳跃效果中制作一个按钮,我试过这个链接为UIImageView的外观添加反弹效果它在水平方向工作,我想要一个垂直方向,这是我的代码,
-(void)godown
{
if (movingview.center.y < 150) movingview.center = CGPointMake(movingview.center.x, movingview.center.y +5);
if(movingview.center.y ==150)
{
[UIView beginAnimations:@"bounce" context:nil];
[UIView setAnimationRepeatCount:3];
[UIView setAnimationRepeatAutoreverses:YES];
CGAffineTransform transform = CGAffineTransformMakeScale(1.3,1.3);
bt1.transform = transform;
bt2.transform=transform;
[UIView commitAnimations];
}
}
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请帮我换成跳跃效果(垂直)?
在我的项目中有一个功能,当用户在顶部栏上滑动时,一个屏幕将出现从上到下的动画
有两个视图控制器oneviewcontroller.m
- (void)swipe
{
listViewController *list_obj=[[listViewController alloc] initWithNibName:@"listViewController" bundle:NULL];
UIViewAnimationTransition trans = UIViewAnimationTransitionCurlUp;
[UIView beginAnimations: nil context: nil];
[UIView setAnimationTransition: trans forView: [self.view window] cache: YES];
[self.navigationController pushViewController:list_obj animated:YES];
[UIView commitAnimations];
}
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但是这并不能让动画从上到下
我想从Push实现导航:= top - bottom Pop:= bottom - top
请帮帮我谢谢
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