我永远不会记住实现IDisposable接口的所有规则,因此我尝试提出一个基类来处理所有这些并使IDisposable易于实现.我只是想听听你的意见,如果这个实现是好的,或者你是否看到我可以改进的东西.该基类的用户应该从它派生,然后实现两个抽象方法ReleaseManagedResources()和ReleaseUnmanagedResources().所以这是代码:
public abstract class Disposable : IDisposable
{
private bool _isDisposed;
private readonly object _disposeLock = new object();
/// <summary>
/// called by users of this class to free managed and unmanaged resources
/// </summary>
public void Dispose() {
DisposeManagedAndUnmanagedResources();
}
/// <summary>
/// finalizer is called by garbage collector to free unmanaged resources
/// </summary>
~Disposable() { //finalizer of derived class will automatically call it's base finalizer
DisposeUnmanagedResources();
}
private void DisposeManagedAndUnmanagedResources() {
lock (_disposeLock) …Run Code Online (Sandbox Code Playgroud)