这个IDisposable实现是否正确?

1 .net c# dispose idisposable

我永远不会记住实现IDisposable接口的所有规则,因此我尝试提出一个基类来处理所有这些并使IDisposable易于实现.我只是想听听你的意见,如果这个实现是好的,或者你是否看到我可以改进的东西.该基类的用户应该从它派生,然后实现两个抽象方法ReleaseManagedResources()ReleaseUnmanagedResources().所以这是代码:

public abstract class Disposable : IDisposable
{
    private bool _isDisposed;
    private readonly object _disposeLock = new object();

    /// <summary>
    /// called by users of this class to free managed and unmanaged resources
    /// </summary>
    public void Dispose() {
        DisposeManagedAndUnmanagedResources();
    }

    /// <summary>
    /// finalizer is called by garbage collector to free unmanaged resources
    /// </summary>
    ~Disposable() { //finalizer of derived class will automatically call it's base finalizer
        DisposeUnmanagedResources();
    }

    private void DisposeManagedAndUnmanagedResources() {
        lock (_disposeLock) //make thread-safe
            if (!_isDisposed) { //make sure only called once
                try { //suppress exceptions
                    ReleaseManagedResources();
                    ReleaseUnmanagedResources();
                }
                finally {
                    GC.SuppressFinalize(this); //remove from finalization queue since cleaup already done, so it's not necessary the garbage collector to call Finalize() anymore
                    _isDisposed = true;
                }
            }
    }

    private void DisposeUnmanagedResources() {
        lock (_disposeLock) //make thread-safe since at least the finalizer runs in a different thread
            if (!_isDisposed) { //make sure only called once
                try { //suppress exceptions
                    ReleaseUnmanagedResources();
                }
                finally {
                    _isDisposed = true;
                }
            }
    }

    protected abstract void ReleaseManagedResources();
    protected abstract void ReleaseUnmanagedResources();

}
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spe*_*der 12

我无法真正评论您的代码的正确性,但我怀疑您是否会在继承树的基础上找到具有灵活性的Disposable类.当你想继承自己不拥有的东西时,它没什么用处.我认为IDispoasble是一个接口,因为可以使用它的许多不同的域.在继承层次结构的底部提供具体实现将是......限制.