onKeyDown和onKeyLongPress

fri*_*day 10 android keylistener

我希望我的应用程序对音量按钮的正常和长按键事件做出不同的反应.

我已经看过了,但是如果我按下音量按钮,我会KeyDown在收到活动之前收到很多活动KeyLongPressed.

我想要一个或另一个,不是两个,所以我可以在短时间内调整音量,并在长按时跳过一个音轨.

你能帮帮我吗?

这是我的代码:

    @Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) 
    {
        Log.d("Test", "Long press!");
        return true;
    }
    return super.onKeyLongPress(keyCode, event);
}

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        event.startTracking();
        Log.d("Test", "Short");
        return true;
    }

    return super.onKeyDown(keyCode, event);
}
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任何帮助赞赏! - 虹膜

Ven*_*oid 15

这是我写的代码.它就像一个魅力.也许你可以优化它以获得更好的逻辑.但你会明白这一点.关键是使用标志.短按是按下音量按钮短时间并释放的按键.因此onKeyUp将帮助我们检测短按.

package com.example.demo;

import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.KeyEvent;
import android.view.Menu;

public class TestVolumeActivity extends Activity {
    boolean flag = false;

    boolean flag2 = false;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_splash_screen);
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        getMenuInflater().inflate(R.menu.activity_splash_screen, menu);
        return true;
    }

    @Override
    public boolean onKeyLongPress(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
            Log.d("Test", "Long press!");
            flag = false;
            flag2 = true;
            return true;
        }
        return super.onKeyLongPress(keyCode, event);
    }

    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
            event.startTracking();
            if (flag2 == true) {
                flag = false;
            } else {
                flag = true;
                flag2 = false;
            }

            return true;
        }
        return super.onKeyDown(keyCode, event);
    }

    @Override
    public boolean onKeyUp(int keyCode, KeyEvent event) {
        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {

            event.startTracking();
            if (flag) {
                Log.d("Test", "Short");
            }
            flag = true;
            flag2 = false;
            return true;
        }

        return super.onKeyUp(keyCode, event);
    }
}
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Logcat适用于所有长按(未检测到短按):

10-18 02:06:15.369: D/Test(16834): Long press!
10-18 02:06:18.683: D/Test(16834): Long press!
10-18 02:06:21.566: D/Test(16834): Long press!
10-18 02:06:23.738: D/Test(16834): Long press!
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所有短按的Logcat:

10-18 02:07:42.422: D/Test(16834): Short
10-18 02:07:43.203: D/Test(16834): Short
10-18 02:07:43.663: D/Test(16834): Short
10-18 02:07:44.144: D/Test(16834): Short
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  • 为什么这么多标志,只需使用`if (event.getRepeatCount() == 0) isShortPress = true; else isShortPress = false;` 在 `onKeyDown` 内 (2认同)

Sim*_*mon 7

根据SDK处理长按按钮的正确方法。

import android.app.Activity;
import android.util.Log;
import android.view.KeyEvent;


public class TestVolumeActivity extends Activity
{
    private static final String TAG = TestVolumeActivity.class.getSimpleName();

    @Override
    public boolean onKeyDown(int keyCode, KeyEvent event) {
        if( keyCode == KeyEvent.KEYCODE_VOLUME_UP || 
            keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)
        {
            event.startTracking();
            return true;
        }
        return super.onKeyDown(keyCode, event);
    }

    @Override
    public boolean onKeyLongPress(int keyCode, KeyEvent event)
    {
        if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
            Log.d(TAG, "Long press KEYCODE_VOLUME_UP");
            return true;
        }
        else if(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN){
            Log.d(TAG, "Long press KEYCODE_VOLUME_DOWN");
            return true;
        }
        return super.onKeyLongPress(keyCode, event);
    }

    @Override
    public boolean onKeyUp(int keyCode, KeyEvent event)
    {
        if((event.getFlags() & KeyEvent.FLAG_CANCELED_LONG_PRESS) == 0){
            if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
                Log.e(TAG, "Short press KEYCODE_VOLUME_UP");
                return true;
            }
            else if(keyCode == KeyEvent.KEYCODE_VOLUME_DOWN){
                Log.e(TAG, "Short press KEYCODE_VOLUME_DOWN");
                return true;
            }
        }
        return super.onKeyUp(keyCode, event);
    }
}
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Rol*_*f ツ 5

当我正要发布我的答案时,我发现有人已经得到了某种解决方案......

但这是我的,简单而且很有魅力。只有一面旗帜;)

此代码检测短按和长按,当长按发生时,不会触发短按!

注意:如果您想要正常的音量增大和减小行为,请将 onKeyPress 方法中的 return true 更改为 super 调用,如下所示:

event.startTracking();
if(event.getRepeatCount() == 0){
    shortPress = true;
}
//return true;
return super.onKeyDown(keyCode, event);
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没有 super 调用的代码:

private boolean shortPress = false;

@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        shortPress = false;
        Toast.makeText(this, "longPress", Toast.LENGTH_LONG).show();
        return true;
    }
    //Just return false because the super call does always the same (returning false)
    return false;
}

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        if(event.getAction() == KeyEvent.ACTION_DOWN){
            event.startTracking();
            if(event.getRepeatCount() == 0){
                shortPress = true;
            }
            return true;
        }
    }
    return super.onKeyDown(keyCode, event);
}

@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        if(shortPress){
            Toast.makeText(this, "shortPress", Toast.LENGTH_LONG).show();
        } else {
            //Don't handle longpress here, because the user will have to get his finger back up first
        }
        shortPress = false;
        return true;
    }
    return super.onKeyUp(keyCode, event);
}
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这里的代码添加了音量增大键,只需选择您的一侧即可;)

private boolean shortPress = false;

@Override
public boolean onKeyLongPress(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        shortPress = false;
        Toast.makeText(this, "longPress Volume Down", Toast.LENGTH_LONG).show();
        return true;
    } else if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
        shortPress = false;
        Toast.makeText(this, "longPress Volume Up", Toast.LENGTH_LONG).show();
        return true;
    }
    //Just return false because the super call does always the same (returning false)
    return false;
}

@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
        if(event.getAction() == KeyEvent.ACTION_DOWN){
            event.startTracking();
            if(event.getRepeatCount() == 0){
                shortPress = true;
            }
            return true;
        }
    }
    return super.onKeyDown(keyCode, event);
}

@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
    if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
        if(shortPress){
            Toast.makeText(this, "shortPress Volume Down", Toast.LENGTH_LONG).show();
        } else {
            //Don't handle longpress here, because the user will have to get his finger back up first
        }
        shortPress = false;
        return true;
    } else if(keyCode == KeyEvent.KEYCODE_VOLUME_UP){
        if(shortPress){
            Toast.makeText(this, "shortPress Volume up", Toast.LENGTH_LONG).show();
        } else {
            //Don't handle longpress here, because the user will have to get his finger back up first
        }
        shortPress = false;
        return true;

    }
    return super.onKeyUp(keyCode, event);
}
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