Ben*_*ynn 9 facebook login ios
我正在使用3.1 Facebook SDK与iOS 6 Facebook设置在设置和我的应用程序授权.
这完美地执行:
[FBSession openActiveSessionWithReadPermissions:nil allowLoginUI:YES completionHandler:^(FBSession *fbSession, FBSessionState fbState, NSError *error) { ... }
Run Code Online (Sandbox Code Playgroud)
但是现在当我试图获取"我"信息时,我收到了一个错误:
com.facebook.sdk:ParsedJSONResponseKey = {
body = {
error = {
code = 190;
"error_subcode" = 463;
message = "Error validating access token: Session has expired at unix time 1348704000. The current unix time is 1348706984.";
type = OAuthException;
};
};
code = 400;
}
Run Code Online (Sandbox Code Playgroud)
如果我看[error code]它等于5.我登录后不应该有一个有效的访问令牌吗?我需要拨打重新授权吗?
更新:重新授权没有帮助.奇怪的是,我的activeSession的accessToken总是回归相同.尽管调用了closeAndClearToken.
更新:此问题已在 Facebook iOS SDK 3.1.1 中得到解决。
我从 github 同步了代码,发现他们没有accountStore renewCredentialsForAccount:completion:在任何地方调用。我更改了以下代码authorizeUsingSystemAccountStore,似乎已经解决了问题。
// we will attempt an iOS integrated facebook login
[accountStore requestAccessToAccountsWithType:accountType
options:options
completion:^(BOOL granted, NSError *error) {
// this means the user has not signed-on to Facebook via the OS
BOOL isUntosedDevice = (!granted && error.code == ACErrorAccountNotFound);
dispatch_block_t postReauthorizeBlock = ^{
NSString *oauthToken = nil;
if (granted) {
NSArray *fbAccounts = [accountStore accountsWithAccountType:accountType];
id account = [fbAccounts objectAtIndex:0];
id credential = [account credential];
oauthToken = [credential oauthToken];
}
// initial auth case
if (!isReauthorize) {
if (oauthToken) {
_isFacebookLoginToken = YES;
_isOSIntegratedFacebookLoginToken = YES;
// we received a token just now
self.refreshDate = [NSDate date];
// set token and date, state transition, and call the handler if there is one
[self transitionAndCallHandlerWithState:FBSessionStateOpen
error:nil
token:oauthToken
// BUG: we need a means for fetching the expiration date of the token
expirationDate:[NSDate distantFuture]
shouldCache:YES
loginType:FBSessionLoginTypeSystemAccount];
} else if (isUntosedDevice) {
// even when OS integrated auth is possible we use native-app/safari
// login if the user has not signed on to Facebook via the OS
[self authorizeWithPermissions:permissions
defaultAudience:defaultAudience
integratedAuth:NO
FBAppAuth:YES
safariAuth:YES
fallback:YES
isReauthorize:NO];
} else {
// create an error object with additional info regarding failed login
NSError *err = [FBSession errorLoginFailedWithReason:nil
errorCode:nil
innerError:error];
// state transition, and call the handler if there is one
[self transitionAndCallHandlerWithState:FBSessionStateClosedLoginFailed
error:err
token:nil
expirationDate:nil
shouldCache:NO
loginType:FBSessionLoginTypeNone];
}
} else { // reauth case
if (oauthToken) {
// union the requested permissions with the already granted permissions
NSMutableSet *set = [NSMutableSet setWithArray:self.permissions];
[set addObjectsFromArray:permissions];
// complete the operation: success
[self completeReauthorizeWithAccessToken:oauthToken
expirationDate:[NSDate distantFuture]
permissions:[set allObjects]];
} else {
// no token in this case implies that the user cancelled the permissions upgrade
NSError *error = [FBSession errorLoginFailedWithReason:FBErrorReauthorizeFailedReasonUserCancelled
errorCode:nil
innerError:nil];
// complete the operation: failed
[self callReauthorizeHandlerAndClearState:error];
// if we made it this far into the reauth case with an untosed device, then
// it is time to invalidate the session
if (isUntosedDevice) {
[self closeAndClearTokenInformation];
}
}
}
};
if (granted) {
[accountStore renewCredentialsForAccount:[[accountStore accountsWithAccountType:accountType] lastObject] completion:^(ACAccountCredentialRenewResult renewResult, NSError *error) {
dispatch_async(dispatch_get_main_queue(), postReauthorizeBlock);
}];
} else {
// requestAccessToAccountsWithType:options:completion: completes on an
// arbitrary thread; let's process this back on our main thread
dispatch_async(dispatch_get_main_queue(), postReauthorizeBlock);
}
}];
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
8373 次 |
| 最近记录: |