man*_*nny 4 .net c# wpf onpaint
我正在创建在我的基础上绘制的png图像,从基础我可以保存一个png图像,供您参考
Graphics g = e.Graphics;
....
g.DrawLine(pen, new Point(x, y), new Point(x1, y1));
.....
base.OnPaint(e);
using (var bmp = new Bitmap(500, 50))
{
base.DrawToBitmap(bmp, new Rectangle(0, 0, 500, 50));
bmp.Save(outPath);
}
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这是单色透明图像,现在我如何反转这个图像像png填充任何颜色和真实图像部分应该是透明的,有可能吗?
比特细节:透明会变得不透明,填充的地方会变得透明
如果您愿意使用unsafe代码,有一种更快捷的方法:
private unsafe void Invert(Bitmap bmp)
{
int w = bmp.Width, h = bmp.Height;
BitmapData data = bmp.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
int* bytes = (int*)data.Scan0;
for ( int i = w*h-1; i >= 0; i-- )
bytes[i] = ~bytes[i];
bmp.UnlockBits(data);
}
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请注意,这并不关心颜色,也会反转这些颜色.如果您希望使用特定颜色,则必须稍微修改代码.
编辑 (托马斯表示法)
public void ApplyInvert()
{
byte A, R, G, B;
Color pixelColor;
for (int y = 0; y < bitmapImage.Height; y++)
{
for (int x = 0; x < bitmapImage.Width; x++)
{
pixelColor = bitmapImage.GetPixel(x, y);
A = (byte)(255 - pixelColor.A);
R = pixelColor.R;
G = pixelColor.G;
B = pixelColor.B;
bitmapImage.SetPixel(x, y, Color.FromArgb((int)A, (int)R, (int)G, (int)B));
}
}
}
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从这里:C#中的图像处理:反转图像
对于任何想要快速方法来反转位图颜色而不使用不安全的人:
public static void BitmapInvertColors(Bitmap bitmapImage)
{
var bitmapRead = bitmapImage.LockBits(new Rectangle(0, 0, bitmapImage.Width, bitmapImage.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);
var bitmapLength = bitmapRead.Stride * bitmapRead.Height;
var bitmapBGRA = new byte[bitmapLength];
Marshal.Copy(bitmapRead.Scan0, bitmapBGRA, 0, bitmapLength);
bitmapImage.UnlockBits(bitmapRead);
for (int i = 0; i < bitmapLength; i += 4)
{
bitmapBGRA[i] = (byte)(255 - bitmapBGRA[i]);
bitmapBGRA[i + 1] = (byte)(255 - bitmapBGRA[i + 1]);
bitmapBGRA[i + 2] = (byte)(255 - bitmapBGRA[i + 2]);
// [i + 3] = ALPHA.
}
var bitmapWrite = bitmapImage.LockBits(new Rectangle(0, 0, bitmapImage.Width, bitmapImage.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppPArgb);
Marshal.Copy(bitmapBGRA, 0, bitmapWrite.Scan0, bitmapLength);
bitmapImage.UnlockBits(bitmapWrite);
}
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Bitmap GetPixel和SetPixel非常慢,这种方法的工作原理是将Bitmap像素复制到一个字节数组中,然后在最终复制像素之前可以循环并更改.
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