fis*_*joe 0 javascript performance jquery touch-event touchmove
这是一个简单的问题.有没有办法在jQuery或Javascript中确定touchmove事件的速度?我使用css来抓取元素并让它可以抓取,这样可以正常但是如果我更快地移动手指,我不太可能移动到阈值距离但我确实打算翻页,所以有没有办法我可以确定javascript或jQuery中触摸移动事件的移动速度,我可以将阈值调整为较小的值以补偿速度?
var startX, endX, difference, threshold;
var startTime, endTime, timeDiff = 151;
$('#animate')
.bind("touchstart", function (e){
e.preventDefault();
var d = new Date();
startTime = d.getTime();
startX = e.originalEvent.touches[0].pageX; //starting point
})
.bind("touchmove", function (e){
e.preventDefault();
endX =e.originalEvent.changedTouches[0].pageX; //Get the information for finger
difference = startX - endX; //calculate the distance moved.
var moved = minusScreen - difference; //determine the affected css value.
$(this).css("left",moved); //this makes the element moves with my finger.
})
.bind("touchend", function (e) {
var date = new Date();
endTime = date.getTime();
threshold = Math.abs(difference);
timeDiff = endTime - startTime;
if ((threshold > (screenWidth * 0.4)) || (timeDiff < 150)) //make the animation move only when the finger moved more than 30% of the page.
{
if (endX > startX) turnLeft();
else if (endX == startX) {} // havent decide what to do yet
else turnRight();
} else {
$(this).animate({"left": minusScreen}, 100);
}
startX=0; //set the value back to initial.
endX=0; //set the value back to initial.});
});
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谢谢你的回答.以上是修改后的代码.工作得很好!!!
在touchstart上获得时间,再次在这样的touchend上
startTime = new Date().getTime() 和 endTime = new Date().getTime()
然后计算var speed = abs(endX-startX)/(endTime-startTime)这是你的整体触摸速度,以px/ms为单位