Jar*_*Par 13
听起来你想要查询键盘中所有键的状态.最好的功能是Win32 API调用GetKeyboardState
我不相信有一个很好的管理等效的功能.它的PInvoke代码非常简单
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetKeyboardState(byte [] lpKeyState);
var array = new byte[256];
GetKeyboardState(array);
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这将填充byte[]系统中每个虚拟键的up/down状态.如果设置了高位,则当前按下虚拟键.Key仅通过考虑byte数值的一部分来完成将a 映射到虚拟键码Key.
public static byte GetVirtualKeyCode(Key key) {
int value = (int)key;
return (byte)(value & 0xFF);
}
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以上适用于大多数Key值,但您需要注意修饰键.值Keys.Alt,Keys.Control而Keys.Shift不会在这里,因为他们在技术上改性剂和未键值工作.要使用修改器,你需要使用实际的相关键值Keys.ControlKey,Keys.LShiftKey等...(真的没有什么东西,与主要结束)
因此,检查是否设置了特定键可以如下进行
var code = GetVirtualKeyCode(Key.A);
if ((array[code] & 0x80) != 0) {
// It's pressed
} else {
// It's not pressed
}
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我对 JaredPar 的回答进行了一些扩展。以下方法返回当前按下的所有键的集合:
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Windows.Input;
private static readonly byte[] DistinctVirtualKeys = Enumerable
.Range(0, 256)
.Select(KeyInterop.KeyFromVirtualKey)
.Where(item => item != Key.None)
.Distinct()
.Select(item => (byte)KeyInterop.VirtualKeyFromKey(item))
.ToArray();
/// <summary>
/// Gets all keys that are currently in the down state.
/// </summary>
/// <returns>
/// A collection of all keys that are currently in the down state.
/// </returns>
public IEnumerable<Key> GetDownKeys()
{
var keyboardState = new byte[256];
GetKeyboardState(keyboardState);
var downKeys = new List<Key>();
for (var index = 0; index < DistinctVirtualKeys.Length; index++)
{
var virtualKey = DistinctVirtualKeys[index];
if ((keyboardState[virtualKey] & 0x80) != 0)
{
downKeys.Add(KeyInterop.KeyFromVirtualKey(virtualKey));
}
}
return downKeys;
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetKeyboardState(byte[] keyState);
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