具有多个值的C ++堆栈

cha*_*ers 1 c++ stack templates

我下面有一些代码。这段代码是我创建的一个基本的推入/弹出堆栈类,作为使某人能够推入/弹出堆栈的模板。我有一个作业分配,现在我想做的是创建一个具有多个值的堆栈。

因此,我希望能够创建一个基本上可以发送三个整数的堆栈,也可以在其中推入/弹出这些整数。我要寻找的是关于该如何工作的理论,而我并不想让别人替我做家庭作业。

场景是我们正在处理零件。因此,用户将输入序列号(int),生产日期(int)和lotnum(int)。所以我的问题是:

  1. 当我“弹出”值时,我应该尝试在弹出期间发送所有三个值还是以其他方式处理?
  2. 我是否应该尝试使用类似类之类的结构来创建新类?

    /****************************************************************************
    Inventory class.
    
    Chad Peppers
    
    This class creates a object for stacking nodes
    
    In addition, there should be member functions to perform the following 
    operations:
    - Push to the stack
    - Pop to the stack
    - Function to check if empty
    
    ****************************************************************************/
    // Specification file for the DynIntStack class
    
    template <class T>
    class Inventory
    {
    private:
       // Structure for stack nodes
       struct StackNode
       {
          T value;        // Value in the node
          StackNode *next;  // Pointer to the next node
       };
    
       StackNode *top;      // Pointer to the stack top
    
    public:
       // Constructor
       Inventory()
          {  top = NULL; }
    
       // Destructor
       ~Inventory();
    
       // Stack operations
       void push(T);
       void pop(T &);
       bool isEmpty();
    }; 
    
    /*************************************************************************
    Basic class constructor.
    
    Input Parameters:  Information to build the  stack
    
    Return Type:  void
    
    *************************************************************************/
    
    template<class T>
    Inventory<T>::~Inventory()
    {
       StackNode *nodePtr, *nextNode;
    
       // Position nodePtr at the top of the stack.
       nodePtr = top;
    
       // Traverse the list deleting each node.
       while (nodePtr != NULL)
       {
          nextNode = nodePtr->next;
          delete nodePtr;
          nodePtr = nextNode;
       }
    }
    
    /*************************************************************************
    Function to push an item in the stack
    
    Input Parameters:  T
    
    Return Type:  void
    
    *************************************************************************/
    
    template<class T>
    void Inventory<T>::push(T num)
    {
       StackNode *newNode; // Pointer to a new node
    
       // Allocate a new node and store num there.
       newNode = new StackNode;
       newNode->value = num;
    
       // If there are no nodes in the list
       // make newNode the first node.
       if (isEmpty())
       {
          top = newNode;
          newNode->next = NULL;
       }
       else  // Otherwise, insert NewNode before top.
       {
          newNode->next = top;
          top = newNode;
       }
    }
    
    /*************************************************************************
    Function to pop an item in the stack
    
    Input Parameters:  T
    
    Return Type:  void
    
    *************************************************************************/
    template<class T>
    void Inventory<T>::pop(T &num)
    {
       StackNode *temp; // Temporary pointer
    
       // First make sure the stack isn't empty.
       if (isEmpty())
       {
          cout << "The stack is empty.\n";
       }
       else  // pop value off top of stack
       {
          num = top->value;
          temp = top->next;
          delete top;
          top = temp;
       }
    }
    
    /*************************************************************************
    Basic class deconstructor.
    
    Input Parameters:  None
    
    Return Type:  void
    
    *************************************************************************/
    template<class T>
    bool Inventory<T>::isEmpty()
    {
       bool status;
    
       if (!top)
          status = true;
       else
          status = false;
    
       return status;
    }
    
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kee*_*ety 5

您可以创建一个由3个int值聚合而成的结构,然后在这些行上实例化该结构的模板清单

#include "Inventory.h"
//create an aggregate structure
struct ProductData {
   int serial_num;
   int manufacture_date;
   int lot_num;
}

//instantiate Inventory for ProductData

Inventory<ProductData> stack;
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