我有以下内容:
<svg id="svgLogo1" style="left:0; top:0; position:absolute"
width="980" height="80" viewBox="0 0 980 80"
xmlns="http://www.w3.org/2000/svg">
<rect x="0" y="5" width="980" height="54" rx="6" ry="6"
style="stroke-width:2; xstroke:#FFF; fill:#555"/>
</svg>
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我想围绕这个创造一个白色的光芒.
有什么方法可以在svg中做到这一点.我环顾四周,所有我能找到的是"影子",这不是我想要的,因为我想在矩形的四边都有一个阴影(发光).
Dre*_*kes 50
以下是一些提供不同类型效果的过滤器:
一个例子:

这里有一个演示.
代码:
<!-- a transparent grey drop-shadow that blends with the background colour -->
<filter id="shadow" width="1.5" height="1.5" x="-.25" y="-.25">
<feGaussianBlur in="SourceAlpha" stdDeviation="2.5" result="blur"/>
<feColorMatrix result="bluralpha" type="matrix" values=
"1 0 0 0 0
0 1 0 0 0
0 0 1 0 0
0 0 0 0.4 0 "/>
<feOffset in="bluralpha" dx="3" dy="3" result="offsetBlur"/>
<feMerge>
<feMergeNode in="offsetBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- a transparent grey glow with no offset -->
<filter id="black-glow">
<feColorMatrix type="matrix" values=
"0 0 0 0 0
0 0 0 0 0
0 0 0 0 0
0 0 0 0.7 0"/>
<feGaussianBlur stdDeviation="2.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
<!-- a transparent glow that takes on the colour of the object it's applied to -->
<filter id="glow">
<feGaussianBlur stdDeviation="2.5" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
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Jac*_*ack 13
颜色矩阵不能真正用于使事物发出不同的颜色,只能以某种方式转换现有的颜色.
但我们可以做这样的事情......
<filter id="white-glow">
<feFlood result="flood" flood-color="#ffffff" flood-opacity="1"></feFlood>
<feComposite in="flood" result="mask" in2="SourceGraphic" operator="in"></feComposite>
<feMorphology in="mask" result="dilated" operator="dilate" radius="2"></feMorphology>
<feGaussianBlur in="dilated" result="blurred" stdDeviation="5"></feGaussianBlur>
<feMerge>
<feMergeNode in="blurred"></feMergeNode>
<feMergeNode in="SourceGraphic"></feMergeNode>
</feMerge>
</filter>
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以下是过滤器的功能细分:
feFlood和feComposite)中对其进行着色.feMorphology带operator="dilate")feGaussianBlur)feMerge)下粘贴这个有色,膨胀,发光的物体试试这个:
<svg id="svgLogo1" style="left: 0px; top: 0px;
position: absolute;" width="980" height="80" viewBox="0 0 980 80"
xmlns="http://www.w3.org/2000/svg" version="1.1" >
<defs>
<filter id="dropGlow" width="1.5" height="1.5" x="-.25" y="-.25">
<feGaussianBlur id="feGaussianBlur5384" in="SourceAlpha" stdDeviation="15.000000" result="blur"/>
<feColorMatrix id="feColorMatrix5386" result="bluralpha" type="matrix" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 0.800000 0 "/>
<feOffset id="feOffset5388" in="bluralpha" dx="0.000000" dy="0.000000" result="offsetBlur"/>
<feMerge id="feMerge5390">
<feMergeNode id="feMergeNode5392" in="offsetBlur"/>
<feMergeNode id="feMergeNode5394" in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<rect x="0" y="5" width="980" height="54" rx="6" ry="6"
style="stroke-width: 2; xstroke: #FFFFFF; fill: #555555; filter:url(#dropGlow)"/>
</svg>
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我在Inkscape中创建了原始过滤器,但它适用于它应用的任何内容.