我试图从android资源目录中的原始资源文件创建一个RandomAccessFile对象,但没有成功.
我只能从原始资源文件中获取输入流对象.
getResources().openRawResource(R.raw.file);
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是否可以从原始资产文件创建RandomAccessFile对象或者我是否需要坚持使用输入流?
如果不将中间的所有内容缓冲到内存中,就不可能在输入流中向前和向后搜索。这可能非常昂贵,并且不是用于读取任意大小的(二进制)文件的可扩展解决方案。
你是对的:理想情况下,人们会使用 a RandomAccessFile,但从资源中读取会提供一个输入流。上面评论中提到的建议是使用输入流将文件写入SD卡,并从那里随机访问文件。您可以考虑将文件写入临时目录,读取它,并在使用后删除它:
String file = "your_binary_file.bin";
AssetFileDescriptor afd = null;
FileInputStream fis = null;
File tmpFile = null;
RandomAccessFile raf = null;
try {
afd = context.getAssets().openFd(file);
long len = afd.getLength();
fis = afd.createInputStream();
// We'll create a file in the application's cache directory
File dir = context.getCacheDir();
dir.mkdirs();
tmpFile = new File(dir, file);
if (tmpFile.exists()) {
// Delete the temporary file if it already exists
tmpFile.delete();
}
FileOutputStream fos = null;
try {
// Write the asset file to the temporary location
fos = new FileOutputStream(tmpFile);
byte[] buffer = new byte[1024];
int bufferLen;
while ((bufferLen = fis.read(buffer)) != -1) {
fos.write(buffer, 0, bufferLen);
}
} finally {
if (fos != null) {
try {
fos.close();
} catch (IOException e) {}
}
}
// Read the newly created file
raf = new RandomAccessFile(tmpFile, "r");
// Read your file here
} catch (IOException e) {
Log.e(TAG, "Failed reading asset", e);
} finally {
if (raf != null) {
try {
raf.close();
} catch (IOException e) {}
}
if (fis != null) {
try {
fis.close();
} catch (IOException e) {}
}
if (afd != null) {
try {
afd.close();
} catch (IOException e) {}
}
// Clean up
if (tmpFile != null) {
tmpFile.delete();
}
}
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