Pus*_*tal 13 android view textview seekbar android-layout
我在Android工作.我想做一个SeekBar.SeekBar我想要显示进度的拇指(可能是TextView拇指上移动的拇指对齐).
这是我的XML的SeekBar和TextView.
<SeekBar
android:id="@+id/ProgressBar01"
android:layout_width="fill_parent"
android:paddingLeft="10px"
android:paddingRight ="10px"
android:layout_height="70dp"
android:layout_below="@+id/incentives_textViewBottemLeft"
android:max="10"
android:progressDrawable="@drawable/incentive_progress"
android:secondaryProgress="0"
android:thumb="@drawable/incentives_progress_pin"
android:focusable="false" />
<TextView
android:id="@+id/incentives_textViewAbove_process_pin"
android:layout_width="fill_parent"
android:layout_height="20dp"
android:layout_below="@+id/incentives_textViewBottemLeft"
android:layout_marginTop="11dp"
android:text=""
android:textStyle="bold"
android:textColor="#FFe4e1"
android:textSize="15sp" />
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这是我的代码,使文本对齐
int xPos = ((mSkbSample.getRight() - mSkbSample.getLeft()) / mSkbSample.getMax()) * mSkbSample.getProgress();
v1.setPadding(xPos+m,0,0,0);
v1.setText(String.valueOf(progress).toCharArray(), 0, String.valueOf(progress).length());
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但是文字没有显示在那个拇指的中心.请建议我该怎么做.
Gun*_*son 23
如果我理解你的问题,你想将文本放在拇指内的搜索栏上,如下所示:

Android Seekbar不会公开允许您在拇指中设置文本的任何公共或受保护方法.因此,您无法使用Android SeekBar实现解决方案.
作为解决方案,您可以编写自己的CustomSeekBar.
Android SeekBar扩展了AbsSeekBar.在AbsSeekBar中,拇指的位置设置如下:
private void setThumbPos(int w, Drawable thumb, float scale, int gap) {
int available = w - mPaddingLeft - mPaddingRight;
int thumbWidth = thumb.getIntrinsicWidth();
int thumbHeight = thumb.getIntrinsicHeight();
available -= thumbWidth;
// The extra space for the thumb to move on the track
available += mThumbOffset * 2;
//Determine horizontal position
int thumbPos = (int) (scale * available);
//Determine vertical position
int topBound, bottomBound;
if (gap == Integer.MIN_VALUE) {
Rect oldBounds = thumb.getBounds();
topBound = oldBounds.top;
bottomBound = oldBounds.bottom;
} else {
topBound = gap;
bottomBound = gap + thumbHeight;
}
//Set the thumbs position
thumb.setBounds(thumbPos, topBound, thumbPos + thumbWidth, bottomBound);
}
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在AbsSeekBar的onDraw()方法中,绘制了拇指:
mThumb.draw(canvas);
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要实现自己的SeekBar,首先要创建一个扩展AbsSeekBar的CustomSeekBar类.然后,在CustomSeekBar类中覆盖AbsSeekBar的setThumPos()方法,并设置自己的自定义拇指的位置.
您的自定义拇指将是View或ViewGroup,例如LinearLayout,具有背景可绘制和用于百分比进度文本的TextView.
然后,您必须决定如何将百分比进度写入自定义拇指.您可以在setThumbPos()内部调用的新writeTextOnThumb方法()中在拇指上编写百分比进度文本,或者可以在CustomSeekBar的API中将其公开为公共方法.
在深入了解解决方案的细节之前,我将提到您可能已经考虑过的一些事情:用户在移动SeekBar时,通常将手指放在拇指上,因此可能会覆盖您可能放在那里的任何文本,至少在Seekbar被移动的时候.现在,也许你正在以编程方式移动SeekBar,或者你很高兴用户在移动它并移除她的手指后查看SeekBar,或者你可以指望你的用户将她的手指滑到SeekBar 下面在她开始滑动之后,露出拇指.但如果情况并非如此,那么您可能希望将文本放置在用户手指可能不在的位置.
下面介绍的方法应该允许您将文本放在SeekBar中您喜欢的任何位置,包括通过拇指.为了实现这一点,它会覆盖SeekBar的基本onDraw()方法,而不是覆盖专门用于绘制拇指的方法.
这是使用上述方法将文本绘制到SeekBar上的类的粗略版本:
public class SeekBarWithText extends SeekBar {
private static final int textMargin = 6;
private static final int leftPlusRightTextMargins = textMargin + textMargin;
private static final int maxFontSize = 18;
private static final int minFontSize = 10;
protected String overlayText;
protected Paint textPaint;
public SeekBarWithText(Context context) {
super(context);
Resources resources = getResources();
//Set up drawn text attributes here
textPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
textPaint.setTypeface(Typeface.DEFAULT_BOLD);
textPaint.setTextAlign(Align.LEFT);
}
//This attempts to ensure that the text fits inside your SeekBar on a resize
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setFontSmallEnoughToFit(w - leftPlusRightTextMargins)));
}
//Finds the largest text size that will fit
protected void setFontSmallEnoughToFit(int width) {
int textSize = maxTextSize;
textPaint.setTextSize(textSize);
while((textPaint.measureText(sampleText) > width) && (textSize > minTextSize)) {
textSize--;
textPaint.setTextSize(textSize);
}
}
//Clients use this to change the displayed text
public void setOverlayText(String text) {
this.overlayText = text;
invalidate();
}
//Draws the text onto the SeekBar
@Override
protected synchronized void onDraw(Canvas canvas) {
//Draw everything else (i.e., the usual SeekBar) first
super.onDraw(canvas);
//No text, no problem
if(overlayText.length() == 0) {
return;
}
canvas.save();
//Here are a few parameters that could be useful in calculating where to put the text
int width = this.getWidth() - leftPlusRightTextMargins;
int height = this.getHeight();
//A somewhat fat finger takes up about seven digits of space
// on each side of the thumb; YFMV
int fatFingerThumbHangover = (int) textPaint.measureText("1234567");
float textWidth = textPaint.measureText(overlayText);
int progress = this.getProgress();
int maxProgress = this.getMax();
double percentProgress = (double) progress / (double) maxProgress;
int textHeight = (int) (Math.abs(textPaint.ascent()) + textPaint.descent() + 1);
int thumbOffset = this.getThumbOffset();
//These are measured from the point textMargin in from the left of the SeekBarWithText view.
int middleOfThumbControl = (int) ((double) width * percentProgress);
int spaceToLeftOfFatFinger = middleOfThumbControl - fatFingerThumbHangover;
int spaceToRightOfFatFinger = (width - middleOfThumbControl) - fatFingerThumbHangover;
int spaceToLeftOfThumbControl = middleOfThumbControl - thumbOffset;
int spaceToRightOfThumbControl = (width - middleOfThumbControl) - thumbOffset;
int bottomPadding = this.getPaddingBottom();
int topPadding = this.getPaddingTop();
//Here you will use the above and possibly other information to decide where you would
// like to draw the text. One policy might be to draw it on the extreme right when the thumb
// is left of center, and on the extreme left when the thumb is right of center. These
// methods will receive any parameters from the above calculations that you need to
// implement your own policy.
x = myMethodToSetXPosition();
y = myMethodToSetYPosition();
//Finally, just draw the text on top of the SeekBar
canvas.drawText(overlayText, x, y, textPaint);
canvas.restore();
}
}
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