Ala*_*hya 30 audio android voice stream
我正试图通过WiFi将音频从1个Android流式传输到另一个Android.在查看了一些示例后,我制作了2个应用程序,每个应用程序中只有一个活动,1个用于捕获和发送音频,另一个用于接收.
我使用了Audiorecord和Audiotrack课程来捕捉和播放.然而,我只是听到一些噼里啪啦的声音(虽然我回复后我做了一些改变后现在停止了)
发送语音的活动.
public class VoiceSenderActivity extends Activity {
private EditText target;
private TextView streamingLabel;
private Button startButton,stopButton;
public byte[] buffer;
public static DatagramSocket socket;
private int port=50005; //which port??
AudioRecord recorder;
//Audio Configuration.
private int sampleRate = 8000; //How much will be ideal?
private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
private boolean status = true;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
target = (EditText) findViewById (R.id.target_IP);
streamingLabel = (TextView) findViewById(R.id.streaming_label);
startButton = (Button) findViewById (R.id.start_button);
stopButton = (Button) findViewById (R.id.stop_button);
streamingLabel.setText("Press Start! to begin");
startButton.setOnClickListener (startListener);
stopButton.setOnClickListener (stopListener);
}
private final OnClickListener stopListener = new OnClickListener() {
@Override
public void onClick(View arg0) {
status = false;
recorder.release();
Log.d("VS","Recorder released");
}
};
private final OnClickListener startListener = new OnClickListener() {
@Override
public void onClick(View arg0) {
status = true;
startStreaming();
}
};
public void startStreaming() {
Thread streamThread = new Thread(new Runnable() {
@Override
public void run() {
try {
int minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
DatagramSocket socket = new DatagramSocket();
Log.d("VS", "Socket Created");
byte[] buffer = new byte[minBufSize];
Log.d("VS","Buffer created of size " + minBufSize);
DatagramPacket packet;
final InetAddress destination = InetAddress.getByName(target.getText().toString());
Log.d("VS", "Address retrieved");
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,sampleRate,channelConfig,audioFormat,minBufSize);
Log.d("VS", "Recorder initialized");
recorder.startRecording();
while(status == true) {
//reading data from MIC into buffer
minBufSize = recorder.read(buffer, 0, buffer.length);
//putting buffer in the packet
packet = new DatagramPacket (buffer,buffer.length,destination,port);
socket.send(packet);
}
} catch(UnknownHostException e) {
Log.e("VS", "UnknownHostException");
} catch (IOException e) {
Log.e("VS", "IOException");
}
}
});
streamThread.start();
}
}
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接收语音的活动
public class VoiceReceiverActivity extends Activity {
private Button receiveButton,stopButton;
public static DatagramSocket socket;
private AudioTrack speaker;
//Audio Configuration.
private int sampleRate = 8000; //How much will be ideal?
private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
private boolean status = true;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
receiveButton = (Button) findViewById (R.id.receive_button);
stopButton = (Button) findViewById (R.id.stop_button);
findViewById(R.id.receive_label);
receiveButton.setOnClickListener(receiveListener);
stopButton.setOnClickListener(stopListener);
}
private final OnClickListener stopListener = new OnClickListener() {
@Override
public void onClick(View v) {
status = false;
speaker.release();
Log.d("VR","Speaker released");
}
};
private final OnClickListener receiveListener = new OnClickListener() {
@Override
public void onClick(View arg0) {
status = true;
startReceiving();
}
};
public void startReceiving() {
Thread receiveThread = new Thread (new Runnable() {
@Override
public void run() {
try {
DatagramSocket socket = new DatagramSocket(50005);
Log.d("VR", "Socket Created");
byte[] buffer = new byte[256];
//minimum buffer size. need to be careful. might cause problems. try setting manually if any problems faced
int minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
speaker = new AudioTrack(AudioManager.STREAM_MUSIC,sampleRate,channelConfig,audioFormat,minBufSize,AudioTrack.MODE_STREAM);
speaker.play();
while(status == true) {
try {
DatagramPacket packet = new DatagramPacket(buffer,buffer.length);
socket.receive(packet);
Log.d("VR", "Packet Received");
//reading content from packet
buffer=packet.getData();
Log.d("VR", "Packet data read into buffer");
//sending data to the Audiotrack obj i.e. speaker
speaker.write(buffer, 0, minBufSize);
Log.d("VR", "Writing buffer content to speaker");
} catch(IOException e) {
Log.e("VR","IOException");
}
}
} catch (SocketException e) {
Log.e("VR", "SocketException");
}
}
});
receiveThread.start();
}
}
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我使用wireshark检查数据包是否正在发送,我可以看到数据包.然而,源是发送设备和目的地的MAC地址,也就像物理地址.不确定这是否相关.
那有什么问题呢?
小智 7
嘿,有一个名为"Libstreaming"的开源库,用于通过网络使用WIFI传输语音/视频.看看吧:
https://github.com/fyhertz/libstreaming
还提供了一些示例,请仔细看看:
https://github.com/fyhertz/libstreaming-examples
我已经使用该库通过网络流式传输RTSP音频,希望它可能有用.
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