ysa*_*sap 5 c time measurement
我试图以几毫秒的顺序测量短时间间隔.这被证明是一项非常重要的任务,因为无处不在的time()功能在整个秒精度上起作用.经过一些研究,我得出了以下代码示例中的四种方法:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
int main(int argc, char *argv[])
{
clock_t t0, t1;
double dt0;
struct timespec t2, t3;
double dt1;
struct timespec t4, t5;
double dt2;
struct timeval t6, t7;
double dt3;
volatile long long i;
t2.tv_sec = 0;
t2.tv_nsec = 0;
clock_settime(CLOCK_MONOTONIC, &t2);
clock_settime(CLOCK_REALTIME, &t2);
t0 = clock();
clock_gettime(CLOCK_REALTIME, &t2);
clock_gettime(CLOCK_MONOTONIC, &t4);
gettimeofday(&t6, NULL);
getchar();
for (i=0; i<1e9; i++) {};
gettimeofday(&t7, NULL);
clock_gettime(CLOCK_MONOTONIC, &t5);
clock_gettime(CLOCK_REALTIME, &t3);
t1 = clock();
dt0 = (double) (t1 - t0) / CLOCKS_PER_SEC;
dt1 = (double) (t3.tv_nsec - t2.tv_nsec) / 1e9;
dt2 = (double) (t5.tv_nsec - t4.tv_nsec) / 1e9;
dt3 = (double) (t7.tv_usec - t6.tv_usec) / 1e6;
printf("1. clock(): [0]=%10.0f, [1]=%10.0f, [1-0]=%10.6f sec\n", (double) t0, (double) t1, dt0);
printf("2. clock_gettime(R): [2]=%10ld, [3]=%10ld, [3-2]=%10f sec\n", (long) t2.tv_nsec, (long) t3.tv_nsec, dt1);
printf("3. clock_gettime(M): [2]=%10ld, [3]=%10ld, [3-2]=%10f sec\n", (long) t4.tv_nsec, (long) t5.tv_nsec, dt2);
printf("4. gettimeofday(): [4]=%10ld, [5]=%10ld, [5-4]=%10f sec\n", (long) t6.tv_usec, (long) t7.tv_usec, dt3);
return 0;
}
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然后,我编译并运行它:
gcc -lrt -o timer.e timer.c; time ./timer.e
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我用getchar()电话来介绍几秒钟的延迟,看之间的差异real和user时间报告,其结果是:
1. clock(): [0]= 0, [1]= 3280000, [1-0]= 3.280000 sec
2. clock_gettime(R): [2]= 823922476, [3]= 478650549, [3-2]= -0.345272 sec
3. clock_gettime(M): [2]= 671137949, [3]= 325864897, [3-2]= -0.345273 sec
4. gettimeofday(): [4]= 823924, [5]= 478648, [5-4]= -0.345276 sec
real 0m6.659s
user 0m3.280s
sys 0m0.010s
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如您所见,唯一有意义的结果是方法1与命令user报告的时间之间的相关性time.
这带来了几个问题:1.为什么结果2-4毫无意义?2.如何衡量运行程序所花费的实际时间,例如real数字time报告?
在基于AMD的惠普笔记本电脑上,我的环境是基于Windows 7的VMware上的Ubuntu 10.04 LTS 64位.
NPE*_*NPE 12
你正走在正确的轨道上clock_gettime().
但是,您应该摆脱这些clock_settime()调用:只需clock_gettime()在代码块之前和之后调用,然后查看差异.
此外,计算的差别时,你应该采取两个tv_sec和tv_nsec考虑; 您当前的代码只是查看纳秒组件并忽略整秒.
在我的Ubuntu系统上,以下代码可以非常准确地测量执行循环所需的时间:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
int main(int argc, char *argv[])
{
struct timespec t2, t3;
double dt1;
volatile long long i;
clock_gettime(CLOCK_MONOTONIC, &t2);
for (i=0; i<1e9; i++) {};
clock_gettime(CLOCK_MONOTONIC, &t3);
//time in seconds
dt1 = (t3.tv_sec - t2.tv_sec) + (double) (t3.tv_nsec - t2.tv_nsec) * 1e-9;
printf("%f\n", dt1);
return 0;
}
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