sof*_*ost 1 c++ boost memory-leaks boost-asio
看看这段代码:
#include <asio.hpp>
#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <iostream>
using namespace std;
class acceptor
{
private:
asio::ip::tcp::acceptor * a;
asio::io_service &_service;
asio::ip::tcp::endpoint ep;
public:
acceptor(asio::io_service &service, unsigned int port)
:_service(service), ep(asio::ip::tcp::v4(), port)
{
try {
a = new asio::ip::tcp::acceptor(service, ep);
}
catch (asio::system_error &e) {
cout << e.what() << endl;
}
continueAccept();
}
~acceptor() {
delete a;
cout << " destroy " << endl;
}
void continueAccept() {
cout << "start accepting ..." << endl;
boost::shared_ptr<asio::ip::tcp::socket> ptr(new asio::ip::tcp::socket(_service));
a->async_accept(*ptr, boost::bind(&acceptor::handleAccept, this, ptr, asio::placeholders::error));
}
void handleAccept(
boost::shared_ptr<asio::ip::tcp::socket> &socket,
const asio::error_code &e)
{
if (e == asio::error::operation_aborted) {
cout << "handler is called by error_code : " << e.message() << endl;
}
}
void close() {
cout << "close is called ..." << endl;
a->close();
}
};
int main(int argc, char *argv[]) {
asio::io_service service;
acceptor *aa = new acceptor(service, 8899);
service.poll();
service.reset();
delete aa;
service.poll();
service.reset();
return 0;
}
Run Code Online (Sandbox Code Playgroud)
输出是:
当我在main方法中删除aa对象时,aa对象的析构函数上的asio :: ip :: tcp :: acceptor调用close,异步操作将调用asio :: error :: operation_aborted.
现在,在删除之后,调用一个像acceptHandler这样的方法,对一个已删除的对象不会导致崩溃或使用内存不良,但是可以预料到.当然,我用valgrind内存分析器测试程序是否存在错误,但不存在错误.
问题:为什么程序在通过boost调用已删除对象上的函数时能够正常工作?
为什么程序在通过boost调用已删除对象上的函数时能够正常工作?
因为这是未定义行为的工作方式之一.删除对象后,您不应该访问它.如果这样做,则调用UB.
你不走运,因为你的程序似乎有用.