luk*_*ler 8 .net c# unity-container
下面解释如何在代码中执行此操作: Unity将两个接口注册为一个单例
_container.RegisterType<EventService>(new ContainerControlledLifetimeManager());
_container.RegisterType<IEventService, EventService>();
_container.RegisterType<IEventServiceInformation, EventService>();
bool singleton = ReferenceEquals(_container.Resolve<IEventService>(), _container.Resolve<IEventServiceInformation>());
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如何在XML配置中执行此操作?
Ern*_*ieL 12
我个人喜欢在别名中拼出名称空间和程序集.所以xml:
<unity xmlns="http://schemas.microsoft.com/practices/2010/unity">
<alias alias="Event_Interface" type="Mynamespace.IEventService, MyAssembly"/>
<alias alias="EventService_Interface" type="Mynamespace.IEventServiceInformation, MyAssembly"/>
<alias alias="Event_Class" type="Mynamespace.EventService, MyAssembly"/>
<container>
<register type="Event_Interface" mapTo="Event_Class">
<lifetime type="singleton"/>
</register>
<register type="EventService_Interface" mapTo="Event_Class">
<lifetime type="singleton"/>
</register>
</container>
</unity>
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码:
IUnityContainer container = new UnityContainer().LoadConfiguration();
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