fra*_*rak 12 camera android rotation
我已经查看了一些关于使用表面视图更改相机方向的帖子,但我从以下示例中获取了代码:
http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/graphics/CameraPreview.html
提供尺寸的功能看起来像这样......
private Size getOptimalPreviewSize(List<Size> sizes, int w, int h) {
final double ASPECT_TOLERANCE = 0.1;
double targetRatio = (double) w / h;
if (sizes == null) return null;
Size optimalSize = null;
double minDiff = Double.MAX_VALUE;
int targetHeight = h;
// Try to find an size match aspect ratio and size
for (Size size : sizes) {
double ratio = (double) size.width / size.height;
if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue;
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
// Cannot find the one match the aspect ratio, ignore the requirement
if (optimalSize == null) {
minDiff = Double.MAX_VALUE;
for (Size size : sizes) {
if (Math.abs(size.height - targetHeight) < minDiff) {
optimalSize = size;
minDiff = Math.abs(size.height - targetHeight);
}
}
}
return optimalSize;
}
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我的问题是,当我更改设备的方向时,预览图片保持风景.我尝试设置相机的方向,但这导致了非常奇怪的结果.有谁知道我需要更改才能正确旋转?
Edd*_*ala 32
正确调整相机预览方向的代码有点复杂,因为它必须考虑在内
Camera.setDisplayOrientation的文档包含有关如何正确处理此问题的示例代码.我在这里复制它:
public static void setCameraDisplayOrientation(Activity activity,
int cameraId, android.hardware.Camera camera) {
android.hardware.Camera.CameraInfo info =
new android.hardware.Camera.CameraInfo();
android.hardware.Camera.getCameraInfo(cameraId, info);
int rotation = activity.getWindowManager().getDefaultDisplay().getRotation();
int degrees = 0;
switch (rotation) {
case Surface.ROTATION_0: degrees = 0; break;
case Surface.ROTATION_90: degrees = 90; break;
case Surface.ROTATION_180: degrees = 180; break;
case Surface.ROTATION_270: degrees = 270; break;
}
int result;
if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
result = (info.orientation + degrees) % 360;
result = (360 - result) % 360; // compensate the mirror
} else { // back-facing
result = (info.orientation - degrees + 360) % 360;
}
camera.setDisplayOrientation(result);
}
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在绘制UI之后调用此方法(onSurfaceChanged将用作指示符)或设备UI旋转(onConfigurationChanged将用作指示符).
小智 9
通过将以下代码放在onSurfaceChanged()中,我能够解决旋转问题:
if (mHolder.getSurface() == null) {
// preview surface does not exist
return;
}
// stop preview before making changes
try {
mCamera.stopPreview();
} catch (Exception e) {
// ignore: tried to stop a non-existent preview
}
// make any resize, rotate or reformatting changes here
if (this.getResources().getConfiguration().orientation != Configuration.ORIENTATION_LANDSCAPE) {
mCamera.setDisplayOrientation(90);
} else {
mCamera.setDisplayOrientation(0);
}
// start preview with new settings
try {
mCamera.setPreviewDisplay(mHolder);
mCamera.startPreview();
} catch (Exception e) {
Log.d(TAG, "Error starting camera preview: " + e.getMessage());
}
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但这创造了另一个问题,或更好的放置,没有解决问题 - 虽然正确定位,预览图像仍然只占用景观视图所做的相同数量的空间.我最终只是放弃并强迫横向进行:
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
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在onCreate()中设计了我的横向布局.祝你好运,我希望有人能解决这个次要问题!
试试这个,但我试过三星Galaxy Tab
public void surfaceCreated(SurfaceHolder holder)
{
// The Surface has been created, acquire the camera and tell it where to draw.
mCamera = Camera.open();
Parameters params = mCamera.getParameters();
if (this.getResources().getConfiguration().orientation != Configuration.ORIENTATION_LANDSCAPE)
{
params.set("orientation", "portrait");
mCamera.setDisplayOrientation(90);
}
try
{
mCamera.setPreviewDisplay(holder);
}
catch (IOException exception)
{
mCamera.release();
mCamera = null;
}
}
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