Buz*_*uza 2 c# c++ c++-cli marshalling
我正在尝试将C++中的图像发送到C#,并使用C++管理的互操作(编组).从字符串image->getStream()返回a const char*.
我的Marshal::Copy功能异常.
'System.AccessViolationException'mscorlib.dll中发生了未处理的类型异常附加信息:尝试读取或写入受保护的内存.这通常表明其他内存已损坏.
我是否正在从复制const char*到字节数组做正确的事情?我的dll是在VS2010中使用ASCII字符集编译的.
array<System::Byte>^ OsgViewer::getLastImage()
{
array< Byte >^ byteArray;
m_ImageQueue->lock();
int index = m_ImageQueue->getCurrentImageIndex();
std::shared_ptr<Image> image = m_ImageQueue->getImage(static_cast<unsigned int>(index));
if( image && image->isValid() == true)
{
int wLen = image->getStreamSize();
char* wStream = const_cast<char*>(image->getStream());
byteArray = gcnew array< Byte >(wLen);
// convert native pointer to System::IntPtr with C-Style cast
Marshal::Copy((IntPtr)wStream ,byteArray , 0, wLen);
}
m_ImageQueue->unlock();
return byteArray;
}
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Image是一个自制的C++类
class ADAPTER Image
{
public :
Image();
~Image();
const char* getStream() const;
int getStreamSize();
bool setStringStream(std::ostringstream* iStringStream);
void setIsValid(bool isValid){ m_isValid = isValid;}
bool isValid() const{return m_isValid;}
std::ostringstream* getOStringStream() {return m_StringStream;}
private:
std::ostringstream* m_StringStream;
bool m_isValid;
};
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我不会使用Marshal :: Copy.既然你在本地使用了数组,那为什么不把它固定并使用memcpy呢?
pin_ptr<Byte> ptrBuffer = &byteArray[byteArray->GetLowerBound(0)];
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你现在可以打电话memcpy给ptrBuffer.
当示波器结束时,固定将自动撤消.