我们都知道IDisposable接口用于处理非托管资源.我有一个包含以下代码的类.这里我已经从IDisposable接口实现了Dispose方法.
class ClassA:IDisposable
{
public ClassA()
{
Console.WriteLine("ClassBeingTested: Constructor");
}
private bool disposed = false;
Image img = null;
public Image Image
{
get { return img; }
}
~ClassA()
{
Console.WriteLine("ClassBeingTested: Destructor");
// call Dispose with false. Since we're in the
// destructor call, the managed resources will be
// disposed of anyways.
Dispose(false);
}
public void Dispose()
{
Console.WriteLine("ClassBeingTested: Dispose");
// dispose of the managed and unmanaged resources
Dispose(true);
// tell the GC that the Finalize process no longer needs
// to be run for this object.
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposeManagedResources)
{
// process only if mananged and unmanaged resources have
// not been disposed of.
if (!this.disposed)
{
Console.WriteLine("ClassBeingTested: Resources not disposed");
if (disposeManagedResources)
{
Console.WriteLine("ClassBeingTested: Disposing managed resources");
// dispose managed resources
if (img != null)
{
img.Dispose();
img = null;
}
}
// dispose unmanaged resources
Console.WriteLine("ClassBeingTested: Disposing unmanaged resouces");
disposed = true;
}
else
{
Console.WriteLine("ClassBeingTested: Resources already disposed");
}
}
// loading an image
public void LoadImage(string file)
{
Console.WriteLine("ClassBeingTested: LoadImage");
img = Image.FromFile(file);
}
}Run Code Online (Sandbox Code Playgroud)
我怀疑为什么我需要从IDisposable接口实现Dispose方法?而不是我可以在我的类中创建自己的Dispose方法而不继承我下面给出的IDisposable接口.
对于下面的类,我没有从IDisposable接口继承我的类.而不是我创建了自己的dispose方法.这也行得很好.
class ClassA
{
public ClassA()
{
Console.WriteLine("ClassBeingTested: Constructor");
}
private bool disposed = false;
Image img = null;
public Image Image
{
get { return img; }
}
~ClassA()
{
Console.WriteLine("ClassBeingTested: Destructor");
// call Dispose with false. Since we're in the
// destructor call, the managed resources will be
// disposed of anyways.
Dispose(false);
}
public void Dispose()
{
Console.WriteLine("ClassBeingTested: Dispose");
// dispose of the managed and unmanaged resources
Dispose(true);
// tell the GC that the Finalize process no longer needs
// to be run for this object.
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposeManagedResources)
{
// process only if mananged and unmanaged resources have
// not been disposed of.
if (!this.disposed)
{
Console.WriteLine("ClassBeingTested: Resources not disposed");
if (disposeManagedResources)
{
Console.WriteLine("ClassBeingTested: Disposing managed resources");
// dispose managed resources
if (img != null)
{
img.Dispose();
img = null;
}
}
// dispose unmanaged resources
Console.WriteLine("ClassBeingTested: Disposing unmanaged resouces");
disposed = true;
}
else
{
Console.WriteLine("ClassBeingTested: Resources already disposed");
}
}
// loading an image
public void LoadImage(string file)
{
Console.WriteLine("ClassBeingTested: LoadImage");
img = Image.FromFile(file);
}
}
Run Code Online (Sandbox Code Playgroud)
那么任何人都可以解释从IDisposable接口实现dispose方法背后的原因.