我想从一个顶点数组中绘制一个对象.这种方法需要一个FloatBuffer而不是一个数组.我从数组中创建一个浮点缓冲区,但为什么我运行代码我得到一个错误.顺便说一下,启用了所有必需的属性(openGL).
码:
float vertices[] ={
-1, -1, -1, -1, -1, 1, -1, 1, 1, -1, 1, -1,
1, -1, -1, 1, -1, 1, 1, 1, 1, 1, 1, -1,
-1, -1, -1, -1, -1, 1, 1, -1, 1, 1, -1, -1,
-1, 1, -1, -1, 1, 1, 1, 1, 1, 1, 1, -1,
-1, -1, -1, -1, 1, -1, 1, 1, -1, 1, -1, -1,
-1, -1, 1, -1, 1, 1, 1, 1, 1, 1, -1, 1
};
FloatBuffer temp = FloatBuffer.allocate(vertices.length);
temp.put(vertices);
GL11.glVertexPointer(3, GL11.GL_FLOAT, temp);
Run Code Online (Sandbox Code Playgroud)
错误:
java.lang.IllegalArgumentException: FloatBuffer is not direct
at org.lwjgl.BufferChecks.checkDirect(BufferChecks.java:139)
at org.lwjgl.opengl.GL11.glVertexPointer(GL11.java:2622)
at XLesson01.render(XLesson01.java:95)
at XLesson01.run(XLesson01.java:51)
at XLesson01.main(XLesson01.java:42)
Run Code Online (Sandbox Code Playgroud)
新守则:
ByteBuffer temp = ByteBuffer.allocateDirect(vertices.length*8);
temp.order(ByteOrder.nativeOrder());
FloatBuffer buffer = temp.asFloatBuffer();
buffer.put(vertices);
GL11.glVertexPointer(3, GL11.GL_FLOAT, buffer);
Run Code Online (Sandbox Code Playgroud)
新错误:
A fatal error has been detected by the Java Runtime Environment:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x69aa9410, pid=3524, tid=1032
JRE version: 6.0_22-b04# Java VM: Java HotSpot(TM) Client VM (17.1-b03 mixed mode, sharing windows-x86 )
Problematic frame:
C [nvoglv32.DLL+0x5a9410]
An error report file with more information is saved as:
E:\java\workspace4\opengltest\hs_err_pid3524.log
If you would like to submit a bug report, please visit:
http://java.sun.com/webapps/bugreport/crash.jsp
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
6169 次 |
| 最近记录: |