Sau*_*ius 0 javascript html5 png layer
我正在为一个小型的非商业项目工作,我现在坚持的是脚本拿起一个png图像,但是当我导出它时,有两层,我如何将这个图像分成两个不同的层并且一旦加载到convas中就操纵一个?
<html>
<head>
<title>test</title>
<script type="text/javascript">
function startup() {
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
var img = new Image();
img.src = 'brushes.png';
img.onload = function() {
ctx.translate(32, 120);
ctx.rotate(40 * Math.PI/180);
ctx.drawImage(img, -32, -120, 64, 120);
}
}
</script>
</head>
<body onload='startup();'>
<canvas id="canvas" style="position: absolute; left: 300px; top: 300px;" width="800" height="800"></canvas>
</body>
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