Jam*_*rke 2 c# http async-await slack-api
有人可以帮忙吗?我有点困惑
我正在使用 PostAsync 将消息发送到 Slack API。代码如下。
我试图获得正确的速率限制代码,因此在编写我认为正确的内容后,我尝试通过从 for 循环中一遍又一遍地调用代码(在本例中为发布消息)来触发速率限制。该代码捕获了速率限制,并且似乎做了它应该做的事情(等到限制通过,然后重试),但随后我得到一个异常,通常但并不总是在下次调用它时。
例外的是
Run Code Online (Sandbox Code Playgroud)Cannot access a disposed object. Object name: 'System.Net.Http.StringContent'.
来源是 System.Net.Http 堆栈跟踪是:
Run Code Online (Sandbox Code Playgroud)at System.Net.Http.HttpContent.CheckDisposed() at System.Net.Http.HttpContent.CopyToAsync(Stream stream, TransportContext context) at System.Net.Http.HttpClientHandler.GetRequestStreamCallback(IAsyncResult ar) at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult() at MyApp.MyForm.<SendMessageAsync>d__78.MoveNext() in C:\Users\James\source\repos\MyApp\MyApp\Form1.cs:line 1314
此时我确信(嗯,99% 确信)问题出在SendMessageAsync().
我以为是这样,Thread.Sleep但是当我删除它时,它发生的次数较少,但仍然会发生。
我试图追踪它何时失败,几乎每次它似乎都来自PostAsync(),下次在运行速率限制代码并且函数退出后调用它时;它可能曾经在 处失败JsonConvert.DeserializeObject(),而不是在速率限制后立即失败,但我不能确定,因为我处于调试的早期阶段。
有人可以帮忙吗?这让我疯狂...
这是代码(原谅原始的异常处理,它仍在进行中) - 如果需要,我可以提供更多上下文。
private static readonly HttpClient client = new HttpClient();
// sends a slack message asynchronously
public static async Task<Object> SendMessageAsync(string token, string APIMethod, Object msg, string contentType, Type returnType)
{
string content;
switch (contentType)
{
case "application/json":
default:
// serialize method parameters to JSON
content = JsonConvert.SerializeObject(msg);
break;
case "application/x-www-form-urlencoded":
var keyValues = msg.ToKeyValue();
if (keyValues != null)
{
var formUrlEncodedContent = new FormUrlEncodedContent(keyValues);
content = await formUrlEncodedContent.ReadAsStringAsync();
}
else
content = "";
break;
}
StringContent httpContent = new StringContent(content, Encoding.UTF8, contentType);
// set token in authorization header
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", token);
try
{
Object messageResponse;
bool doLoop;
do
{
doLoop = false;
// send message to API
var response = await client.PostAsync("https://slack.com/api/" + APIMethod, httpContent);
// fetch response from API
var responseJson = await response.Content.ReadAsStringAsync();
// convert JSON response to object
messageResponse = JsonConvert.DeserializeObject(responseJson, returnType);
dynamic genResponse = Convert.ChangeType(messageResponse, returnType); // /sf/ask/68084551/
if (genResponse.ok == false && genResponse.error == "ratelimited")
{
if (response.Headers.RetryAfter != null && response.Headers.RetryAfter.Delta != null)
{
Thread.Sleep((TimeSpan)response.Headers.RetryAfter.Delta);
doLoop = true;
}
}
} while (doLoop);
return messageResponse;
}
catch (Exception x) { throw x; }
}
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您需要StringContent为每个请求创建一个新的。
PostAsync将处置内容。
当请求完成时,HttpClient 会处理请求内容,因此用户无需这样做。这也确保了 HttpContent 对象仅使用 HttpClient 发送一次(类似于也只能发送一次的 HttpRequestMessages)。
为什么 HttpClient.PostAsync 和 PutAsync 会处理内容?
public static async Task<Object> SendMessageAsync(string token, string APIMethod, Object msg, string contentType, Type returnType)
{
string content;
switch (contentType)
{
case "application/json":
default:
// serialize method parameters to JSON
content = JsonConvert.SerializeObject(msg);
break;
case "application/x-www-form-urlencoded":
var keyValues = msg.ToKeyValue();
if (keyValues != null)
{
var formUrlEncodedContent = new FormUrlEncodedContent(keyValues);
content = await formUrlEncodedContent.ReadAsStringAsync();
}
else
content = "";
break;
}
// vvvv --- Move this line from here --- vvvv
//StringContent httpContent = new StringContent(content, Encoding.UTF8, contentType);
// set token in authorization header
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", token);
try
{
Object messageResponse;
bool doLoop;
do
{
doLoop = false;
// vvvv --- To here --- vvv
StringContent httpContent = new StringContent(content, Encoding.UTF8, contentType);
// send message to API
var response = await client.PostAsync("https://slack.com/api/" + APIMethod, httpContent);
// fetch response from API
var responseJson = await response.Content.ReadAsStringAsync();
// convert JSON response to object
messageResponse = JsonConvert.DeserializeObject(responseJson, returnType);
dynamic genResponse = Convert.ChangeType(messageResponse, returnType); // https://stackoverflow.com/questions/972636/casting-a-variable-using-a-type-variable
if (genResponse.ok == false && genResponse.error == "ratelimited")
{
if (response.Headers.RetryAfter != null && response.Headers.RetryAfter.Delta != null)
{
Thread.Sleep((TimeSpan)response.Headers.RetryAfter.Delta);
doLoop = true;
}
}
} while (doLoop);
return messageResponse;
}
catch (Exception x) { throw x; }
}
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