Sim*_*mon 10 iphone signal-processing fft objective-c ios
我在使用vDSP实现FFT时遇到了困难.我理解这个理论,但我正在寻找一个特定的代码示例.
我有来自wav文件的数据如下:
问题1.如何将音频数据输入FFT?
问题2.如何从FFT中获取输出数据?
问题3.最终目标是检查低频声音.我该怎么做?
-(OSStatus)open:(CFURLRef)inputURL{
OSStatus result = -1;
result = AudioFileOpenURL (inputURL, kAudioFileReadPermission, 0, &mAudioFile);
if (result == noErr) {
//get format info
UInt32 size = sizeof(mASBD);
result = AudioFileGetProperty(mAudioFile, kAudioFilePropertyDataFormat, &size, &mASBD);
UInt32 dataSize = sizeof packetCount;
result = AudioFileGetProperty(mAudioFile, kAudioFilePropertyAudioDataPacketCount, &dataSize, &packetCount);
NSLog([NSString stringWithFormat:@"File Opened, packet Count: %d", packetCount]);
UInt32 packetsRead = packetCount;
UInt32 numBytesRead = -1;
if (packetCount > 0) {
//allocate buffer
audioData = (SInt16*)malloc( 2 *packetCount);
//read the packets
result = AudioFileReadPackets (mAudioFile, false, &numBytesRead, NULL, 0, &packetsRead, audioData);
NSLog([NSString stringWithFormat:@"Read %d bytes, %d packets", numBytesRead, packetsRead]);
}
}
return result;
}
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下面的FFT代码:
log2n = N;
n = 1 << log2n;
stride = 1;
nOver2 = n / 2;
printf("1D real FFT of length log2 ( %d ) = %d\n\n", n, log2n);
/* Allocate memory for the input operands and check its availability,
* use the vector version to get 16-byte alignment. */
A.realp = (float *) malloc(nOver2 * sizeof(float));
A.imagp = (float *) malloc(nOver2 * sizeof(float));
originalReal = (float *) malloc(n * sizeof(float));
obtainedReal = (float *) malloc(n * sizeof(float));
if (originalReal == NULL || A.realp == NULL || A.imagp == NULL) {
printf("\nmalloc failed to allocate memory for the real FFT"
"section of the sample.\n");
exit(0);
}
/* Generate an input signal in the real domain. */
for (i = 0; i < n; i++)
originalReal[i] = (float) (i + 1);
/* Look at the real signal as an interleaved complex vector by
* casting it. Then call the transformation function vDSP_ctoz to
* get a split complex vector, which for a real signal, divides into
* an even-odd configuration. */
vDSP_ctoz((COMPLEX *) originalReal, 2, &A, 1, nOver2);
/* Set up the required memory for the FFT routines and check its
* availability. */
setupReal = vDSP_create_fftsetup(log2n, FFT_RADIX2);
if (setupReal == NULL) {
printf("\nFFT_Setup failed to allocate enough memory for"
"the real FFT.\n");
exit(0);
}
/* Carry out a Forward and Inverse FFT transform. */
vDSP_fft_zrip(setupReal, &A, stride, log2n, FFT_FORWARD);
vDSP_fft_zrip(setupReal, &A, stride, log2n, FFT_INVERSE);
/* Verify correctness of the results, but first scale it by 2n. */
scale = (float) 1.0 / (2 * n);
vDSP_vsmul(A.realp, 1, &scale, A.realp, 1, nOver2);
vDSP_vsmul(A.imagp, 1, &scale, A.imagp, 1, nOver2);
/* The output signal is now in a split real form. Use the function
* vDSP_ztoc to get a split real vector. */
vDSP_ztoc(&A, 1, (COMPLEX *) obtainedReal, 2, nOver2);
/* Check for accuracy by looking at the inverse transform results. */
Compare(originalReal, obtainedReal, n);
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谢谢
Pau*_*l R 11
您将音频样本数据放入输入的实部,并将虚部归零.
如果您只对频域中每个bin的大小感兴趣,那么您可以计算sqrt(re*re + im*im)每个输出bin.如果你只对相对幅度感兴趣,那么你可以放弃sqrt并计算平方幅度(re*re + im*im).
您可以查看与您感兴趣的频率或频率相对应的箱或箱的大小(参见(2)).如果您的采样率是Fs,并且您的FFT大小是N,则输出箱的相应频率i由下式给出f = i * Fs / N.相反,如果您对特定频率f感兴趣,那么感兴趣的bin i,则给出i = N * f / Fs.
附加说明:在计算FFT本身之前,您需要在FFT输入数据中应用合适的窗函数(例如Hann aka Hanning).
小智 6
您可以查看有关该文档的Apple文档,并妥善保管数据打包.这是我的例子
// main.cpp
// FFTTest
//
// Created by Harry-Chris Stamatopoulos on 11/23/12.
//
/*
This is an example of a hilbert transformer using
Apple's VDSP fft/ifft & other VDSP calls.
Output signal has a PI/2 phase shift.
COMPLEX_SPLIT vector "B" was used to cross-check
real and imaginary parts coherence with the original vector "A"
that is obtained straight from the fft.
Tested and working.
Cheers!
*/
#include <iostream>
#include <Accelerate/Accelerate.h>
#define PI 3.14159265
#define DEBUG_PRINT 1
int main(int argc, const char * argv[])
{
float fs = 44100; //sample rate
float f0 = 440; //sine frequency
uint32_t i = 0;
uint32_t L = 1024;
/* vector allocations*/
float *input = new float [L];
float *output = new float[L];
float *mag = new float[L/2];
float *phase = new float[L/2];
for (i = 0 ; i < L; i++)
{
input[i] = cos(2*PI*f0*i/fs);
}
uint32_t log2n = log2f((float)L);
uint32_t n = 1 << log2n;
//printf("FFT LENGTH = %lu\n", n);
FFTSetup fftSetup;
COMPLEX_SPLIT A;
COMPLEX_SPLIT B;
A.realp = (float*) malloc(sizeof(float) * L/2);
A.imagp = (float*) malloc(sizeof(float) * L/2);
B.realp = (float*) malloc(sizeof(float) * L/2);
B.imagp = (float*) malloc(sizeof(float) * L/2);
fftSetup = vDSP_create_fftsetup(log2n, FFT_RADIX2);
/* Carry out a Forward and Inverse FFT transform. */
vDSP_ctoz((COMPLEX *) input, 2, &A, 1, L/2);
vDSP_fft_zrip(fftSetup, &A, 1, log2n, FFT_FORWARD);
mag[0] = sqrtf(A.realp[0]*A.realp[0]);
//get phase
vDSP_zvphas (&A, 1, phase, 1, L/2);
phase[0] = 0;
//get magnitude;
for(i = 1; i < L/2; i++){
mag[i] = sqrtf(A.realp[i]*A.realp[i] + A.imagp[i] * A.imagp[i]);
}
//after done with possible phase and mag processing re-pack the vectors in VDSP format
B.realp[0] = mag[0];
B.imagp[0] = mag[L/2 - 1];;
//unwrap, process & re-wrap phase
for(i = 1; i < L/2; i++){
phase[i] -= 2*PI*i * fs/L;
phase[i] -= PI / 2 ;
phase[i] += 2*PI*i * fs/L;
}
//construct real & imaginary part of the output packed vector (input to ifft)
for(i = 1; i < L/2; i++){
B.realp[i] = mag[i] * cosf(phase[i]);
B.imagp[i] = mag[i] * sinf(phase[i]);
}
#if DEBUG_PRINT
for (i = 0 ; i < L/2; i++)
{
printf("A REAL = %f \t A IMAG = %f \n", A.realp[i], A.imagp[i]);
printf("B REAL = %f \t B IMAG = %f \n", B.realp[i], B.imagp[i]);
}
#endif
//ifft
vDSP_fft_zrip(fftSetup, &B, 1, log2n, FFT_INVERSE);
//scale factor
float scale = (float) 1.0 / (2*L);
//scale values
vDSP_vsmul(B.realp, 1, &scale, B.realp, 1, L/2);
vDSP_vsmul(B.imagp, 1, &scale, B.imagp, 1, L/2);
//unpack B to real interleaved output
vDSP_ztoc(&B, 1, (COMPLEX *) output, 2, L/2);
// print output signal values to console
printf("Shifted signal x = \n");
for (i = 0 ; i < L/2; i++)
printf("%f\n", output[i]);
//release resources
free(input);
free(output);
free(A.realp);
free(A.imagp);
free(B.imagp);
free(B.realp);
free(mag);
free(phase);
}
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