如何在 SwiftUI 中停止动画 ().repeatForever

Dan*_*her 5 animation swiftui

在 SwiftUI 中,我尝试使用按钮启动和停止动画。我在 SwiftUI 中找不到可以停止自动化的方法。在 Swift 4 中,我曾经说过“startButton.layer.removeAllAnimations()”。SwiftUI 中是否有等价物?

对于下面的代码,我将如何使用 start 的值来启用/禁用动画。我试过 .animation(start ? Animation(...) : .none) 没有任何运气[在按钮内创建一些奇怪的动画]。

import SwiftUI

struct Repeating_WithDelay: View {
    @State private var start = false

    var body: some View {
        VStack(spacing: 20) {
            TitleText("Repeating")
            SubtitleText("Repeat With Delay")
            BannerText("You can add a delay between each repeat of the animation. You want to add the delay modifier BEFORE the repeat modifier.", backColor: .green)

            Spacer()

            Button("Start", action: { self.start.toggle() })
                .font(.largeTitle)
                .padding()
                .foregroundColor(.white)
                .background(RoundedRectangle(cornerRadius: 10).fill(Color.green))
                .overlay(
                    RoundedRectangle(cornerRadius: 10)
                        .stroke(Color.green, lineWidth: 4)
                        .scaleEffect(start ? 2 : 0.9)
                        .opacity(start ? 0 : 1))
                .animation(Animation.easeOut(duration: 0.6)
                    .delay(1) // Add 1 second between animations
                    .repeatForever(autoreverses: false))

            Spacer()

        }
        .font(.title)
    }
}

struct Repeating_WithDelay_Previews: PreviewProvider {
    static var previews: some View {
        Repeating_WithDelay()
    }
}
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Asp*_*eri 8

以下应该可以工作,将动画移动到仅覆盖并添加条件.default(使用 Xcode 11.2 / iOS 13.2 测试)

Button("Start", action: { self.start.toggle() })
    .font(.largeTitle)
    .padding()
    .foregroundColor(.white)
    .background(RoundedRectangle(cornerRadius: 10).fill(Color.green))
    .overlay(
        RoundedRectangle(cornerRadius: 10)
            .stroke(Color.green, lineWidth: 4)
            .scaleEffect(start ? 2 : 0.9)
            .opacity(start ? 0 : 1)
            .animation(start ? Animation.easeOut(duration: 0.6)
                .delay(1) // Add 1 second between animations
                .repeatForever(autoreverses: false) : .default)
    )
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