我想用 SwiftUI 创建一个按钮,当我的手指触摸它时就会触发它(就像 UIKit 的触摸而不是触摸内部)。我还希望当我的手指按下按钮时按钮的不透明度变为 0.7。我希望只有当我的手指不再触摸按钮时,按钮的不透明度才变回 1。
我尝试了两种不同类型的按钮样式来创建这样的按钮,但都失败了:
struct ContentView: View {
var body: some View {
Button(action: {
print("action triggered")
}){
Text("Button").padding()
}
.buttonStyle(SomeButtonStyle())
}
}
struct SomeButtonStyle: ButtonStyle {
func makeBody(configuration: Self.Configuration) -> some View {
configuration.label
.background(Color.green)
.opacity(configuration.isPressed ? 0.7 : 1)
.onLongPressGesture(
minimumDuration: 0,
perform: configuration.trigger//Value of type 'SomeButtonStyle.Configuration' (aka 'ButtonStyleConfiguration') has no member 'trigger'
)
}
}
struct SomePrimativeButtonStyle: PrimitiveButtonStyle {
func makeBody(configuration: Configuration) -> some View {
configuration.label
.background(Color.green)
.opacity(configuration.isPressed ? 0.7 : 1)//Value of type 'SomePrimativeButtonStyle.Configuration' (aka 'PrimitiveButtonStyleConfiguration') has no member 'isPressed'
.onLongPressGesture(
minimumDuration: 0,
perform: configuration.trigger
)
}
}
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显然,上面的按钮样式都不起作用,因为 ButtonStyle 和 PrimitiveButtonStyle 不共享相同的方法和属性,因此我不能在同一个中同时使用 isPressed 属性(属于 ButtonStyle)和触发方法(属于 PrimitiveButtonStyle)按钮样式。
我应该如何配置按钮样式才能实现此功能?
好的,我知道作者只想看到解决方案Button,所以我进一步挖掘。并在Swift UI Lab发现了一些有趣的东西。这个想法与我的第一个答案相同:使用@GestureState并创建LongPressGesture这个.updating($...)状态。但PrimitiveButtonStyle你不需要将几个手势组合在一起。因此,我稍微简化了代码并在模拟器上进行了测试。我认为现在这正是作者所需要的:
struct ComposingGestures: View {
var body: some View {
Button(action: {
print("action triggered")
}){
Text("Button")
.padding()
}
.buttonStyle(MyPrimitiveButtonStyle())
}
}
struct MyPrimitiveButtonStyle: PrimitiveButtonStyle {
func makeBody(configuration: PrimitiveButtonStyle.Configuration) -> some View {
MyButton(configuration: configuration)
}
struct MyButton: View {
@GestureState private var pressed = false
let configuration: PrimitiveButtonStyle.Configuration
let color: Color = .green
@State private var didTriggered = false
var body: some View {
// you can set minimumDuration to Double.greatestFiniteMagnitude if you think that
// user can hold button for such a long time
let longPress = LongPressGesture(minimumDuration: 300, maximumDistance: 300.0)
.updating($pressed) { value, state, _ in
state = value
self.configuration.trigger()
}
return configuration.label
.background(Color.green)
.opacity(pressed ? 0.5 : 1.0)
.gesture(longPress)
}
}
}
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