无法为具有泛型类型的结构实现 fmt::Display

ddm*_*min 5 generics struct rust

我有一个 struct Character,它采用通用类型 T。我无法弄清楚如何实现 Character 的 fmt::Display 特征。这是我尝试过的:

pub struct Character<T> {
    pub name: String,
    pub level: u32,
    pub class: T,
    pub attack: i32,
    pub defense: i32,
    pub speed: i32,
}

impl fmt::Display for Character<T> {
    // Display trait for Player
    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
        write!(f, "[{}] {} (Lv {})", self.class, self.name, self.level)
    }
}
Run Code Online (Sandbox Code Playgroud)

该错误表明在该行的范围内找不到 Timpl fmt::Display for Character<T>

我试着寻找你会如何做到这一点,但我无法弄清楚。

phi*_*mue 13

use std::fmt;

impl<T> fmt::Display for Character<T>
where
    T: fmt::Display,
{
    // Display trait for Player
    fn fmt(&self, f: &mut std::fmt::Formatter) -> fmt::Result {
        write!(f, "[{}] {} (Lv {})", self.class, self.name, self.level)
    }
}
Run Code Online (Sandbox Code Playgroud)
  • impl<T>指出以下是通用事物的实现(就像Character)
  • where T: std::fmt::Display要求T实现Display. 这是必需的,因为您想要write self.class,其类型为T