CGAL 连接 2 个几何图形

Nie*_*els 11 3d geometry cgal

目前我尝试加入网格的不同部分,这些部分没有连接。从我发现的例子中( blobby_3cc.off )。

使用keep_large_connected_componentskeep_largest_connected_componentsI 删除所有较小的组件。这保留了以下 3 个。

我在文档中找不到将它们连接在一起并填补缺失部分的方法。一种解决方案是创建 1 个三角形并填充洞(从那时起它是 1 个对象,有巨大的洞)。但是我找不到将这些连接在一起的方法。

任何人都有解决方案?

我在 C++ 中使用 CGAL。

在此处输入图片说明

Dea*_*ltz 3

当我开始使用 CGAL 时,我几乎立即遇到了这个问题。在仔细阅读多边形网格文档后,我找到了解决方案。本质上,通过Corefinement的修改版本,您可以将两个独立的几何图形平滑地网格化在一起,无论它们的多边形数量或形状如何(但是,多边形的差异越大,效果就越差)。

您要做的首先是确保几何体不会自相交。其次,确保CGAL::Polygon_mesh_processing::clip()在两个几何体上处于活动状态(我建议使用close_volumes=false)。接下来,计算两个新网格的并集:

#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Surface_mesh<K::Point_3>             Mesh;
namespace PMP = CGAL::Polygon_mesh_processing;
int main(int argc, char* argv[])
{
  const char* filename1 = (argc > 1) ? argv[1] : "data/blobby.off";
  const char* filename2 = (argc > 2) ? argv[2] : "data/eight.off";
  std::ifstream input(filename1);
  Mesh mesh1, mesh2;
  if (!input || !(input >> mesh1))
  {
    std::cerr << "First mesh is not a valid off file." << std::endl;
    return 1;
  }
  input.close();
  input.open(filename2);
  if (!input || !(input >> mesh2))
  {
    std::cerr << "Second mesh is not a valid off file." << std::endl;
    return 1;
  }
  Mesh out;
  bool valid_union = PMP::corefine_and_compute_union(mesh1,mesh2, out);
  if (valid_union)
  {
    std::cout << "Union was successfully computed\n";
    std::ofstream output("union.off");
    output << out;
    return 0;
  }
  std::cout << "Union could not be computed\n";
  return 1;
}
Run Code Online (Sandbox Code Playgroud)

与使用具有精确构造的内核中的点的网格不同,精确点是网格顶点的属性,我们可以在以后的操作中重用。有了这个属性,我们可以操纵具有浮点坐标的点的网格,但可以从精确构造提供的鲁棒性中受益:

#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Exact_predicates_exact_constructions_kernel EK;
typedef CGAL::Surface_mesh<K::Point_3> Mesh;
typedef boost::graph_traits<Mesh>::vertex_descriptor vertex_descriptor;
typedef Mesh::Property_map<vertex_descriptor,EK::Point_3> Exact_point_map;
typedef Mesh::Property_map<vertex_descriptor,bool> Exact_point_computed;
namespace PMP = CGAL::Polygon_mesh_processing;
namespace params = PMP::parameters;
struct Coref_point_map
{
  // typedef for the property map
  typedef boost::property_traits<Exact_point_map>::value_type value_type;
  typedef boost::property_traits<Exact_point_map>::reference reference;
  typedef boost::property_traits<Exact_point_map>::category category;
  typedef boost::property_traits<Exact_point_map>::key_type key_type;
  // exterior references
  Exact_point_computed* exact_point_computed_ptr;
  Exact_point_map* exact_point_ptr;
  Mesh* mesh_ptr;
  Exact_point_computed& exact_point_computed() const
  {
    CGAL_assertion(exact_point_computed_ptr!=NULL);
    return *exact_point_computed_ptr;
  }
  Exact_point_map& exact_point() const
  {
    CGAL_assertion(exact_point_ptr!=NULL);
    return *exact_point_ptr;
  }
  Mesh& mesh() const
  {
    CGAL_assertion(mesh_ptr!=NULL);
    return *mesh_ptr;
  }
  // Converters
  CGAL::Cartesian_converter<K, EK> to_exact;
  CGAL::Cartesian_converter<EK, K> to_input;
  Coref_point_map()
    : exact_point_computed_ptr(NULL)
    , exact_point_ptr(NULL)
    , mesh_ptr(NULL)
  {}
  Coref_point_map(Exact_point_map& ep,
                  Exact_point_computed& epc,
                  Mesh& m)
    : exact_point_computed_ptr(&epc)
    , exact_point_ptr(&ep)
    , mesh_ptr(&m)
  {}
  friend
  reference get(const Coref_point_map& map, key_type k)
  {
    // create exact point if it does not exist
    if (!map.exact_point_computed()[k]){
      map.exact_point()[k]=map.to_exact(map.mesh().point(k));
      map.exact_point_computed()[k]=true;
    }
    return map.exact_point()[k];
  }
  friend
  void put(const Coref_point_map& map, key_type k, const EK::Point_3& p)
  {
    map.exact_point_computed()[k]=true;
    map.exact_point()[k]=p;
    // create the input point from the exact one
    map.mesh().point(k)=map.to_input(p);
  }
};
int main(int argc, char* argv[])
{
  const char* filename1 = (argc > 1) ? argv[1] : "data/blobby.off";
  const char* filename2 = (argc > 2) ? argv[2] : "data/eight.off";
  std::ifstream input(filename1);
  Mesh mesh1, mesh2;
  if (!input || !(input >> mesh1))
  {
    std::cerr << "First mesh is not a valid off file." << std::endl;
    return 1;
  }
  input.close();
  input.open(filename2);
  if (!input || !(input >> mesh2))
  {
    std::cerr << "Second mesh is not a valid off file." << std::endl;
    return 1;
  }
  Exact_point_map mesh1_exact_points =
    mesh1.add_property_map<vertex_descriptor,EK::Point_3>("e:exact_point").first;
  Exact_point_computed mesh1_exact_points_computed =
    mesh1.add_property_map<vertex_descriptor,bool>("e:exact_points_computed").first;
  Exact_point_map mesh2_exact_points =
    mesh2.add_property_map<vertex_descriptor,EK::Point_3>("e:exact_point").first;
  Exact_point_computed mesh2_exact_points_computed =
    mesh2.add_property_map<vertex_descriptor,bool>("e:exact_points_computed").first;
  Coref_point_map mesh1_pm(mesh1_exact_points, mesh1_exact_points_computed, mesh1);
  Coref_point_map mesh2_pm(mesh2_exact_points, mesh2_exact_points_computed, mesh2);
  if ( PMP::corefine_and_compute_intersection(mesh1,
                                              mesh2,
                                              mesh1,
                                              params::vertex_point_map(mesh1_pm),
                                              params::vertex_point_map(mesh2_pm),
                                              params::vertex_point_map(mesh1_pm) ) )
  {
    if ( PMP::corefine_and_compute_union(mesh1,
                                         mesh2,
                                         mesh2,
                                         params::vertex_point_map(mesh1_pm),
                                         params::vertex_point_map(mesh2_pm),
                                         params::vertex_point_map(mesh2_pm) ) )
    {
      std::cout << "Intersection and union were successfully computed\n";
      std::ofstream output("inter_union.off");
      output << mesh2;
      return 0;
    }
    std::cout << "Union could not be computed\n";
    return 1;
  }
  std::cout << "Intersection could not be computed\n";
  return 1;
}
Run Code Online (Sandbox Code Playgroud)