Gar*_*nes 3 javascript openlayers-5
我试图允许用户绘制和修改功能,按照以下示例: https: //openlayers.org/en/v5.3.0/examples/draw-and-modify-features.html - 但我得到了两个错误:
Uncaught TypeError: n is not a constructor
at e.r [as geometryFunction_] (Draw.js:338)
at e.startDrawing_ (Draw.js:700)
at e.handleUpEvent (Draw.js:570)
at e.handleEvent (Pointer.js:132)
at e.handleEvent (Draw.js:524)
at e.handleMapBrowserEvent (PluggableMap.js:933)
at e (events.js:41)
at e.dispatchEvent (Target.js:101)
at e.handlePointerUp_ (MapBrowserEventHandler.js:166)
at e (events.js:41)
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和
Uncaught TypeError: Cannot read property 'getGeometry' of null
at e.modifyDrawing_ (Draw.js:717)
at e.handlePointerMove_ (Draw.js:618)
at e.handleEvent (Draw.js:518)
at e.handleMapBrowserEvent (PluggableMap.js:933)
at e (events.js:41)
at e.dispatchEvent (Target.js:101)
at e.relayEvent_ (MapBrowserEventHandler.js:279)
at e (events.js:41)
at e.dispatchEvent (Target.js:101)
at e.fireNativeEvent (PointerEventHandler.js:397)
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当我单击开始绘制特征时,控制台中就会出现第一个错误。然后,蓝点停留在同一个位置,当我移动鼠标时,第二个错误会重复触发。第一次单击后,单击地图将不会执行任何操作。
我在 Draw.js 中看不到任何明显的东西,据我所知,我的代码是完全相同的,只是进行了一些细微的调整以适应我的应用程序,如我上面提到的示例所示。
我正在使用 OpenLayers 5.3.0,我通过 rawgit 加载它:
<link rel="stylesheet" href="https://cdn.rawgit.com/openlayers/openlayers.github.io/master/en/v5.3.0/css/ol.css" type="text/css">
<script src="https://cdn.rawgit.com/openlayers/openlayers.github.io/master/en/v5.3.0/build/ol.js"></script>
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我的代码的其他相关部分如下 - 改编自上述示例:
var drawSource = new ol.source.Vector();
var drawVector = new ol.layer.Vector({
source: drawSource,
style: new ol.style.Style({
fill: new ol.style.Fill({
color: 'rgba(255, 255, 255, 0.2)'
}),
stroke: new ol.style.Stroke({
color: '#ffcc33',
width: 2
}),
image: new ol.style.Circle({
radius: 7,
fill: new ol.style.Fill({
color: '#ffcc33'
})
})
})
});
map.addLayer(drawVector);
var modify = new ol.interaction.Modify({source: drawSource});
map.addInteraction(modify);
var draw, snap; // global so we can remove them later
function removeInteractions() {
map.removeInteraction(draw);
map.removeInteraction(snap);
}
function addInteractions() {
draw = new ol.interaction.Draw({
source: drawSource,
type: ol.geom.Polygon
});
map.addInteraction(draw);
snap = new ol.interaction.Snap({source: drawSource});
map.addInteraction(snap);
}
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我通过超链接调用 addInteractions() 和 removeInteractions() 。在调用 addInteractions() 之前或调用 removeInteractions() 之后,不会出现任何错误。
绘图类型应该是字符串
draw = new ol.interaction.Draw({
source: drawSource,
type: 'Polygon'
});
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