Kir*_*iya 5 windows macos installation electron electron-builder
我正在使用电子 v6.0.9 和电子构建器 v21.2.0。这是我的package.json用于生产构建的打包配置。
"build": {
"appId": "com.app.prototype",
"productName": "Pluto",
"copyright": "Copyright © 2018 Simon Inc.",
"mac": {
"target": [
"zip"
]
},
"win": {
"publisherName": "Simon Inc.",
"target": [
"nsis",
"zip"
]
},
"linux": {
"target": [
"AppImage",
"tar.gz"
]
},
"dmg": {
"icon": "build/icon.icns"
},
"publish": {
"provider": "generic",
"url": "THE_RELEASE_URL_HERE",
"channel": "latest",
"publishAutoUpdate": true
}
},
Run Code Online (Sandbox Code Playgroud)
我配置构建脚本"pack": "electron-builder --dir -mwl",在script。问题是,当我运行该命令时npm run pack,它会为所有平台打包应用程序,但对于 Windows,没有单个安装程序文件.exe或“.msi”。electron-builder为 Windows 构建一堆文件。
我在 macOS High Sierra v10.13.6 (17G8030) 上运行。我也尝试在 Windows 10 系统上构建,但结果是一样的。这里是否配置错误,或者为 Windows 生成单个安装程序文件需要更多步骤?
我想出了如何从电子源构建独立的安装程序,而不是拥有一堆文件。实际上我们必须使用electron-builderwith -p。\n这是我的package.json文件中的构建配置。
"build": {\n "appId": "com.trinityinfosystem.accurate",\n "productName": "Accurate",\n "copyright": "Copyright \xc2\xa9 2018 Trinity InfoSystem",\n "mac": {\n "target": [\n "zip"\n ],\n "publish": [\n "github"\n ]\n },\n "win": {\n "publisherName": "Trinity InfoSystem",\n "publish": [\n "github"\n ],\n "target": [\n "nsis"\n ]\n },\n "linux": {\n "target": [\n "AppImage",\n "tar.gz"\n ]\n },\n "dmg": {\n "icon": "build/icon.icns"\n },\n "publish": [\n {\n "provider": "github",\n "owner": "vkiranmaniya",\n "repo": "accurate",\n "vPrefixedTagName": true,\n "private": true,\n "releaseType": "draft"\n }\n ]\n }\nRun Code Online (Sandbox Code Playgroud)\n\n然后我就使用了它electron-builder -p never --win,并将.exe文件打包到了project_root/dist目录中。-p always如果您正在使用auto-updatorfromelectron-builder并希望在 github 存储库中发布发布草稿,则可以使用。
如果您想覆盖默认安装位置并让用户选择它,请确保您已nsis按如下方式配置构建,
"nsis": {\n "oneClick": false,\n "perMachine": false,\n "allowToChangeInstallationDirectory": true\n},\nRun Code Online (Sandbox Code Playgroud)\n
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