在对撞机中获取最近点

jan*_*rro 5 c# unity-game-engine

我想知道如何获得此函数在 Unity 2018.3 中给出的相同结果,但它尚不可用:

https://docs.unity3d.com/2019.1/Documentation/ScriptReference/Collider2D.ClosestPoint.html

moo*_*ese 4

我今天也遇到这个问题了,我也用的是2018.3。这是一个辅助函数,它取代了 collider2D.ClosestPoint。根据需要编辑碰撞器。

public static class Collider2DExtension
{
    /// <summary>
    /// Return the closest point on a Collider2D relative to point
    /// </summary>
    public static Vector2 ClosestPoint(this Collider2D col, Vector2 point)
    {
        GameObject go = new GameObject("tempCollider");
        go.transform.position = point;
        CircleCollider2D c = go.AddComponent<CircleCollider2D>();
        c.radius = 0.1f;
        ColliderDistance2D dist = col.Distance(c);
        Object.Destroy(go);
        return dist.pointA;
    }
}
Run Code Online (Sandbox Code Playgroud)

源自此线程:https://forum.unity.com/threads/get-closest-point-of-collider2d.225120/